A refined stop-motion animation prompt designed for Seedance 2.0, aiming to present a hand-drawn 2D style and depict a wolf pack attacking a Kazakh yurt camp in a blizzard.
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Style: STOP-MOTION ANIMATION — stepped, frame-by-frame motion brought to a HAND-PAINTED 2D . True 12 frames per second, ANIMATED ON TWOS: 12 distinct hand-painted drawings per second, each pose held two frames then snapping to the next, never gliding. Constant painterly BOIL — brushstrokes and outlines subtly alive frame to frame. NO smooth interpolation, NO motion blur, NO morphing, real frame-by-frame animation not AI slop. Style from <<<image_1>>>, the yurt camp from <<<image_2>>>, the wolves from <<<image_3>>> — lean steppe wolves, coal-black with cold sheen, pale eyes. THE HERDSMAN from <<<image_4>>> (on foot). RIDER 1 from <<<image_5>>> riding HIS horse from <<<image_6>>> — keep this man and this horse together as one consistent pair. RIDER 2 from <<<image_7>>> riding HIS horse from <<<image_8>>> — a second consistent pair. Never mix the riders onto each other's horses. Atmospheric motion (blowing snow, blizzard haze) moves SMOOTHLY; figures, horses and wolves step on twos with secondary action. DIRECTOR'S NOTES: 1. THE SCENE — dusk, a blizzard rising over the Kazakh yurt camp. Wolves have come down on the herds. Panic erupts: THE HERDSMAN screams the alarm, men run, RIDER 1 is the first into the saddle and the first to tear out into the storm, RIDER 2 right behind him shouting orders. 2. RISING ENERGY — the sequence builds from dread to chaos: the dark wolf shapes at the herd, then the scream, then the explosive mounting and gallop. Each shot more energy than the last. 3. RIDER 1 IS THE LEAD — give RIDER 1 a clearly readable beat: he is the first to vault into the saddle of his horse (<<<image_6>>>) and the first to spur out of the camp, leading the charge, grim and silent, his face readable for a moment so the audience will know him again. RIDER 2 mounts shouting and follows. 4. AGGRESSIVE HANDHELD — the camera is in human hands in a panic: constant restless motion, jerky corrections, vertical bounce from running steps, buffeted by wind gusts, the horizon never level, never gimbal-smooth, never tripod-locked. Raw documentary chaos. 5. REAL PHYSICS — horses wheel and rear with weight, men vault into saddles with effort, snow is kicked up by hooves and boots as bursts of loose powder (drawn snow-spray effects on twos), cloth and manes whip in the wind with follow-through. 6. SECONDARY ACTION on twos on everything: chapan skirts and fur hats whipping, horse manes and tails streaming, breath-vapor of men and horses torn off by wind, harness straps swinging. 7. LIGHT — failing dusk in a blizzard, dim cold blue-grey storm light, soft and diffuse, no rays, no beams, no god rays; one or two struggling torch flames as small warm accents whipping in the wind. Correct neutral white balance, NOT a blue filter, muted desaturated, the wolves near-black masses. SHOT 1 — WIDE, ~35mm, aggressive handheld, the yurt camp at dusk in driving snow. COMPOSITION: the pale domed yurts low across the LOWER-RIGHT third, the churning panicked herd a dark restless mass on the LEFT third — and along the far edge of the herd, low dark wolf shapes from <<<image_3>>> flowing fast between the snow-veils, barely readable, a dark current, varied in tone and stride, never mirrored, never cloned. Blizzard haze drifts smoothly, figures and animals on twos. The herd wheels and screams. Energy rising. HARD CUT to SHOT 2 — MEDIUM, ~35mm, aggressive handheld running with him: THE HERDSMAN (<<<image_4>>>) bursts between the yurts toward camera, stumbling in the snow, waving an arm, his chapan and fur hat whipping with follow-through, breath-vapor tearing away, screaming raw over the wind, lips on twos: "Böri-i-iler!! BÖRILER!!!" Figures scramble behind him, a torch flame struggling and whipping. Snow bursts from his boots as drawn powder on twos. HARD CUT to SHOT 3 — MEDIUM, ~50mm, aggressive handheld in the chaos, on RIDER 1: he reaches his horse (<<<image_6>>>) at a run, the horse wheeling with real weight, and VAULTS into the saddle in two hard stepped poses, grim and silent, his weathered face readable for one beat in the torch-glow — then he wrenches the horse around and spurs it, the first one driving out into the storm, snow bursting from the hooves, his chapan and the mane streaming with follow-through. Behind him RIDER 2 (<<<image_7>>>) swings up onto his own horse (<<<image_8>>>), shouting hoarse over the wind, lips on twos: "Attardy qutqar!!" HARD CUT to SHOT 4 — WIDE, ~35mm, aggressive handheld, the edge of the camp: RIDER 1 already a dark mass at full gallop tearing toward the UPPER-LEFT into the blizzard, leading; RIDER 2 and one or two further silhouetted riders breaking after him from the LOWER-RIGHT, hooves drumming, powder bursting, manes tails and chapans streaming on twos, the pale yurts falling behind in the snow-haze, the dark storm ahead as the negative space they ride into. Camera buffeted, horizon tilting. The hoofbeats swallowed by the wind. End. Audio: NO MUSIC — the roar of the blizzard wind, panicked horses screaming and stamping, the herdsman's raw cries, men shouting, drumming hooves fading into the storm, distant wolf snarls under the wind. No subtitles. Natural diegetic sound only, absolutely no music. Constraints: stop-motion stepped cadence on twos at 12fps with painterly boil, figures horses and wolves stepping pose to pose never gliding, NO smooth interpolation NO motion blur NO morphing, blizzard haze and blowing snow smooth while all living things and drawn snow-spray effects step on twos, hand-painted oil look from <<<image_2>>> not photoreal not 3D, four shots with hard cuts rising in energy — wide wolves-at-the-herd, medium the screaming alarm "Böriler!!" from THE HERDSMAN <<<image_4>>>, medium RIDER 1 <<<image_5>>> vaulting onto his horse <<<image_6>>> grim and silent his face readable one beat and spurring out FIRST while RIDER 2 <<<image_7>>> mounts his horse <<<image_8>>> shouting "Attardy qutqar!!", wide the riders tearing out into the storm RIDER 1 leading — each rider stays on his own horse the pairs never mixed, AGGRESSIVE HANDHELD constant restless jerky motion vertical bounce wind-buffeted horizon never level never gimbal-smooth, REAL PHYSICS horses wheeling and rearing with weight men vaulting with effort snow kicked as loose powder bursts, SECONDARY ACTION on twos chapans fur hats manes tails harness breath-vapor all whipping with follow-through, dusk blizzard dim cold storm light soft no rays no beams torch flames as small warm whipping accents, correct neutral white balance not a blue filter muted desaturated, wolves from <<<image_3>>> varied never mirrored never cloned, spoken Kazakh in Latin transliteration pronounced as written not Russian-accented, NO MUSIC only storm and voices.
Reusable method
Reusable structure
Extract “target result → the subject, scene, camera movement, and final action → constraints” as a reusable template for similar work.
Retest criteria
Run single-variable comparisons around shot length, transitions, and motion amplitude. Record the model, cost, and failures; turn it into a Skill only after it repeats reliably.
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A cinematic prompt for creating a nostalgic early-2000s-style fitness vlog starring a Korean idol, emphasizing authentic handheld camerawork and a lo-fi videotape texture.
Prompt
DV 16mm handheld tape camcorder POV by CHASE, who occasionally props the camera on a treadmill console or nearby bench. Natural hand shake, crooked framing, delayed autofocus, clumsy zooms, imperfect framing; camcorder never visible. Soft vintage tape quality with subtle noise, slight blur, muted colors, realistic skin tones, gentle bloom around gym lights, authentic early-2000s camcorder aesthetic. Tone: energetic but exhausted cardio challenge vlog with authentic reactions and playful humor. CHASE: Korean idol in her 20s with a long black ponytail, light post-workout sweat, expressive eyes, slim athletic build, wearing a modest long-sleeve athletic top, loose joggers, white sneakers, towel around her neck. Setting: modern indoor gym with treadmills, rowing machines, mirrors, and soft evening lighting. Shots: (1) Selfie before stepping onto the treadmill: “Let's see if I can survive twenty minutes.” (2) Camera on the treadmill console while she jogs naturally. (3) Handheld close-up breathing heavily: “Why does it feel faster every minute?” (4) Macro shot of her finger pressing the stop button. (5) Walking slowly off the treadmill, laughing while wiping sweat from her forehead. (6) Drinks water and takes a deep breath. (7) Gives the camera a tired thumbs-up: “Cardio officially defeated me today.” (8) Picks up her gym bag, smiles warmly, waves goodbye, and says, “See you next time!”
Derived Skill
Skills are derived from repeated patterns in published cases. They are not a separate submission type.

Creator
Piotr Binkowski focuses on AI video production and is active on X. “Hand-Drawn Stop Motion: Blizzard Scene” is the current representative case, built with Seedance 2.0 awaiting a stability retest.
A comprehensive multi-scene prompt designed for Seedance 2.0, intended to mimic the nostalgic handheld MiniDV home-video style of 2004.
Prompt
Main Subject: Young Korean woman, 22, natural appearance, shoulder-length dark brown hair tied in a loose ponytail with wispy bangs. Wearing a light blue oversized hoodie, black cycling shorts, white sneakers, and a small grey crossbody bag. Minimal makeup, realistic skin texture, warm personality. Maintain consistent identity, clothing, hairstyle, and appearance throughout. Location: Quiet bicycle path beside the Han River during a sunny spring afternoon. Cherry trees, green grass, wooden benches, cyclists, joggers, gentle river breeze, distant city skyline, peaceful atmosphere. Visual Style: Ultra-realistic documentary realism. Genuine candid behavior, natural body language, authentic everyday life. Camera Style: Early-2000s Sony MiniDV camcorder. Heavy handheld shake, imperfect framing, autofocus hunting, exposure pumping, faded colours, soft contrast, slight motion blur, DV compression artifacts, no stabilization. 00:00–00:03 She unlocks a silver city bicycle beside a wooden bench, smiling as wind moves loose strands of hair. Camera briefly focuses on the handlebars before correcting. 00:03–00:06 She rides slowly along the riverside path. The camera jogs behind, shaking naturally while struggling to keep her centred. 00:06–00:09 She stops beside the river, parking the bike. Resting both hands on the handlebars, she quietly watches the water while cherry blossom petals drift past. 00:09–00:12 She drinks from a small bottled water, brushes hair behind her ear, and laughs softly after noticing the camera. 00:12–00:15 She gets back on the bicycle, waves casually toward the camcorder, and rides away as the operator lowers the camera. Recording cuts abruptly to black. Audio: Natural ambience only—birds, bicycle wheels, wind, distant conversations, footsteps, leaves rustling, flowing river, occasional bicycle bell. No music or narration. Goal: A forgotten MiniDV home video from 2004 capturing a peaceful afternoon bicycle ride along the Han River, warm, imperfect, nostalgic, and completely believable.
A mixed-media video prompt for Seedance 2.0 combining a realistic 1st-person kitchen POV with a 2D animated capybara sticker character performing a salt-pouring prank.
Prompt
Live-action footage + 2D anime sticker composite comedy short video 【Style】 Live-action footage + Flat 2D Sticker Composite comedy short video. First-person cooking perspective, with a strong contrast between the realistic kitchen texture and the flat cartoon sticker style. The overall effect is a Live-Action + Flat 2D Cartoon Sticker hybrid. The image is a real live-action kitchen, while the character remains a purely 2D flat sticker-style chibi cartoon character throughout. 8K ultra HD, vertical video, slight handheld shake, brisk short-video pacing, direct comedic beats. 【Duration】 10 seconds 【Aspect Ratio】 9:16 vertical 1. Scene Setting 【Scene】 A real home kitchen from a first-person perspective. A black iron wok sits on the stovetop, with beef and vegetables being stir-fried inside, oil sizzling and steam rising. The background includes: A white tile wall Wall outlets Soy sauce bottles and oil bottles lined up against the wall A stainless-steel sink on the right Natural light coming in through a side window The overall environment must feel real and lived-in, with a believable kitchen texture, and must not turn into a cartoon kitchen. The camera is first-person POV, with slight handheld shake, but not so shaky that it becomes chaotic. 2. Character Setting 【Character】Chibi anime sticker character: Capybara Lulu Requirements: A round, cute anthropomorphic cartoon capybara Standing front-facing in the lower center of the frame About half the height of the iron wok Flat 2D sticker texture Clear cartoon outline Strong paper-cutout feel Must not become a three-dimensional realistic animal Must not be reshaped by the real environment lighting into realistic 3D light and shadow Locked appearance: Light yellow body Wearing orange shorts A small yellow apron tied around the neck A small tangerine on top of the head Four short little paws, rounded like beans Head and face take up a very large proportion Overall like a soft, cute paper sticker character Character temperament: Usually chill and lazy But extremely skilled whenever causing trouble A smug, mischievous expression with a strong prankster feel 【Live-action Portion】 The real person’s hand is realistic and enters the frame from the right side. Skin details must be realistic, with visible pores, creating a clear contrast with the 2D character. 3. Shot Design 【Shot 1 | 00:00–00:03】 Salt Avalanche Opening 【Camera Position】 First-person overhead POV 【Visual Action】 The real person’s hand is using a spatula to stir-fry the beef and vegetables in the wok. Capybara Lulu sits on a small wooden stool beside the stovetop, squinting its bead-like eyes, with deeper blush and an upturned mouth showing a smug, wicked grin. It raises a glass seasoning jar bigger than its own head high with both short little paws and, while the person is stir-frying, pours the entire jar of white salt into the wok. The salt should cascade down like a real waterfall, clearly falling into the wok and forming an exaggerated but visible “little white salt mountain” on top of the food. 【Character Expression】 Slightly narrowed bead-like eyes Wicked grin Mischievous satisfaction 【Sound Effects】 Food sizzling Dense rustling sound of salt being poured into the wok 【Only Main Action in This Shot】 Capybara Lulu pours the entire jar of salt into the wok. 【Shot 2 | 00:03–00:05】 Spatula Bonk 【Camera Position】 Continue in first-person close-up POV 【Visual Action】 One of the real person’s hands quickly snatches the glass salt jar from its arms. The other hand raises the spatula, with the flat side facing downward, and gently taps the top of Capybara Lulu’s head. Note that this is a cartoon-style light tap, not realistic violence. After the tap, an obvious red cartoon bump immediately pops up on the top of its head. Its entire round 2D sticker body jolts sharply up and down, both little paws instantly hold its head, and its bead-like eyes suddenly widen. 【Character Expression】 Shocked Wronged Dazed for a moment 【Sound Effects】 A “Duang” sound from the spatula A light metallic tap Cartoon spring sound effect 【Only Main Action in This Shot】 The real person lightly taps the top of its head with the spatula. 【Shot 3 | 00:05–00:08】 Cry & Feed 【Camera Position】 First-person close-up POV, focused on the character’s face and the edge of the wok 【Visual Action】 Capybara Lulu holds the red bump on its head, and its bead-like eyes instantly turn into spinning spiral eyes. It opens its mouth wide and cries “waa waa,” with blue cartoon tears exaggeratedly spraying like fountains from both sides. The small tangerine on its head also trembles with the crying. At the same time, the real person’s hand immediately uses the spatula to scoop up a full spatula of “white salt and salty vegetable mixture” from the salt mountain in the wok, and while it is crying with its mouth open, accurately feeds the spatula into its mouth. Its mouth is instantly stuffed until bulging, and its left and right cheeks swell up exaggeratedly like two hemispheres. 【Character Expression】 Spiral eyes Loud crying Shocked blankness after its mouth is stuffed full 【Sound Effects】 Exaggerated cartoon bawling Rustling sound of scooping salt A “pop” sound as it is stuffed into the mouth 【Only Main Action in This Shot】 The real person stuffs a spatula of salty vegetables into its mouth while it is crying with its mouth open. 【Shot 4 | 00:08–00:10】 Salt K.O. Ending 【Camera Position】 First-person fixed close-up, freeze-frame ending 【Visual Action】 Capybara Lulu’s cheeks are swollen red on both sides, and it is forced to swallow the salt in its mouth. Its pupils suddenly shrink into two tiny dots, its light yellow body instantly turns one shade paler, and the whole character stiffly trembles for half a beat. Immediately after, its bead-like eyes turn into two “X” marks, and its body falls backward stiffly from the small wooden stool, landing flat on its back on the stovetop with all four paws facing up. One little paw weakly swipes through the air, then drops. A ring of small spinning stars slowly circles beside the red bump on its head. A wisp of soul-like white smoke drifts lazily from in front of its square little nose. The image freezes at the instant it is “so salty it ascends.” 【Sound Effects】 A stiff “clunk” sound A “thud” as it falls backward A slight cartoon ascension sound effect to end 【Only Main Action in This Shot】 Capybara Lulu falls backward after being overwhelmed by saltiness. 4. Execution Requirements 【Visual Requirements】 The kitchen environment must be realistic and live-action Capybara Lulu must always maintain a pure 2D sticker feel The 2D character must strongly contrast with the real kitchen and real human hand Do not make Capybara Lulu into a three-dimensional realistic furry animal Do not let the character receive complex realistic lighting The character outline must remain clear, like a cartoon sticker pasted onto live-action footage 【Action Requirements】 Keep only one main action per shot The action rhythm should be short, direct, and fast The character’s expressions should be exaggerated, but the action logic must be clear The salt, spatula, steam, and fall must have clear physical feedback 【Performance Requirements】 Capybara Lulu’s troublemaking feel must be strong The real person’s full body does not appear, only the hands The real person’s reaction should be crisp, like someone experienced at handling a troublemaker The overall piece is a dialogue-free comedy, with no need for anyone to speak 【Camera Requirements】 Keep first-person POV throughout the film Slight handheld shake Do not switch to third person Do not add unrelated people The ending freeze-frame should be crisp 5. Negative Words blurry, bad quality, low quality, low resolution, noisy, jpeg artifacts, watermark, subtitles, text, logo, error; deformed, mutated, bad anatomy, extra limbs, broken hands, disfigured, bad composition, out of frame; realistic animal fur, 3D realistic capybara, over-rendered lighting on sticker character, inconsistent character, changing clothes, changing body color, changing head accessory; background shift, disappearing props, broken kitchen continuity, floating objects, incorrect POV, extra people, extra hands, glitching cuts