// components/ui/3d-pin.tsx "use client"; import React, { useState } from "react"; import { motion } from "motion/react"; import { cn } from "@/lib/utils"; export const PinContainer = ({ children, title, href, className, containerClassName, }: { children: React.ReactNode; title?: string; href?: string; className?: string; containerClassName?: string; }) => { const [transform, setTransform] = useState( "translate(-50%,-50%) rotateX(0deg)" ); const onMouseEnter = () => { setTransform("translate(-50%,-50%) rotateX(40deg) scale(0.8)"); }; const onMouseLeave = () => { setTransform("translate(-50%,-50%) rotateX(0deg) scale(1)"); }; return ( <a className={cn( "relative group/pin z-50 cursor-pointer", containerClassName )} onMouseEnter={onMouseEnter} onMouseLeave={onMouseLeave} href={href || "/"} > <div style={{ perspective: "1000px", transform: "rotateX(70deg) translateZ(0deg)", }} className="…
View original source ↗Prompt
// components/ui/3d-pin.tsx
"use client";
import React, { useState } from "react";
import { motion } from "motion/react";
import { cn } from "@/lib/utils";
export const PinContainer = ({
children,
title,
href,
className,
containerClassName,
}: {
children: React.ReactNode;
title?: string;
href?: string;
className?: string;
containerClassName?: string;
}) => {
const [transform, setTransform] = useState(
"translate(-50%,-50%) rotateX(0deg)"
);
const onMouseEnter = () => {
setTransform("translate(-50%,-50%) rotateX(40deg) scale(0.8)");
};
const onMouseLeave = () => {
setTransform("translate(-50%,-50%) rotateX(0deg) scale(1)");
};
return (
<a
className={cn(
"relative group/pin z-50 cursor-pointer",
containerClassName
)}
onMouseEnter={onMouseEnter}
onMouseLeave={onMouseLeave}
href={href || "/"}
>
<div
style={{
perspective: "1000px",
transform: "rotateX(70deg) translateZ(0deg)",
}}
className="absolute left-1/2 top-1/2 ml-[0.09375rem] mt-4 -translate-x-1/2 -translate-y-1/2"
>
<div
style={{
transform: transform,
}}
className="absolute left-1/2 p-4 top-1/2 flex justify-start items-start rounded-2xl shadow-[0_8px_16px_rgb(0_0_0/0.4)] bg-black border border-white/[0.1] group-hover/pin:border-white/[0.2] transition duration-700 overflow-hidden"
>
<div className={cn(" relative z-50 ", className)}>{children}</div>
</div>
</div>
<PinPerspective title={title} href={href} />
</a>
);
};
export const PinPerspective = ({
title,
href,
}: {
title?: string;
href?: string;
}) => {
return (
<motion.div className="pointer-events-none w-96 h-80 flex items-center justify-center opacity-0 group-hover/pin:opacity-100 z-[60] transition duration-500">
<div className=" w-full h-full -mt-7 flex-none inset-0">
<div className="absolute top-0 inset-x-0 flex justify-center">
<a
href={href}
target={"_blank"}
className="relative flex space-x-2 items-center z-10 rounded-full bg-zinc-950 py-0.5 px-4 ring-1 ring-white/10 "
>
<span className="relative z-20 text-white text-xs font-bold inline-block py-0.5">
{title}
</span>
<span className="absolute -bottom-0 left-[1.125rem] h-px w-[calc(100%-2.25rem)] bg-gradient-to-r from-emerald-400/0 via-emerald-400/90 to-emerald-400/0 transition-opacity duration-500 group-hover/btn:opacity-40"></span>
</a>
</div>
<div
style={{
perspective: "1000px",
transform: "rotateX(70deg) translateZ(0)",
}}
className="absolute left-1/2 top-1/2 ml-[0.09375rem] mt-4 -translate-x-1/2 -translate-y-1/2"
>
<>
<motion.div
initial={{
opacity: 0,
scale: 0,
x: "-50%",
y: "-50%",
}}
animate={{
opacity: [0, 1, 0.5, 0],
scale: 1,
z: 0,
}}
transition={{
duration: 6,
repeat: Infinity,
delay: 0,
}}
className="absolute left-1/2 top-1/2 h-[11.25rem] w-[11.25rem] rounded-[50%] bg-sky-500/[0.08] shadow-[0_8px_16px_rgb(0_0_0/0.4)]"
></motion.div>
<motion.div
initial={{
opacity: 0,
scale: 0,
x: "-50%",
y: "-50%",
}}
animate={{
opacity: [0, 1, 0.5, 0],
scale: 1,
z: 0,
}}
transition={{
duration: 6,
repeat: Infinity,
delay: 2,
}}
className="absolute left-1/2 top-1/2 h-[11.25rem] w-[11.25rem] rounded-[50%] bg-sky-500/[0.08] shadow-[0_8px_16px_rgb(0_0_0/0.4)]"
></motion.div>
<motion.div
initial={{
opacity: 0,
scale: 0,
x: "-50%",
y: "-50%",
}}
animate={{
opacity: [0, 1, 0.5, 0],
scale: 1,
z: 0,
}}
transition={{
duration: 6,
repeat: Infinity,
delay: 4,
}}
className="absolute left-1/2 top-1/2 h-[11.25rem] w-[11.25rem] rounded-[50%] bg-sky-500/[0.08] shadow-[0_8px_16px_rgb(0_0_0/0.4)]"
></motion.div>
</>
</div>
<>
<motion.div className="absolute right-1/2 bottom-1/2 bg-gradient-to-b from-transparent to-cyan-500 translate-y-[14px] w-px h-20 group-hover/pin:h-40 blur-[2px]" />
<motion.div className="absolute right-1/2 bottom-1/2 bg-gradient-to-b from-transparent to-cyan-500 translate-y-[14px] w-px h-20 group-hover/pin:h-40 " />
<motion.div className="absolute right-1/2 translate-x-[1.5px] bottom-1/2 bg-cyan-600 translate-y-[14px] w-[4px] h-[4px] rounded-full z-40 blur-[3px]" />
<motion.div className="absolute right-1/2 translate-x-[0.5px] bottom-1/2 bg-cyan-300 translate-y-[14px] w-[2px] h-[2px] rounded-full z-40 " />
</>
</div>
</motion.div>
);
};Reusable method
Key decisions
Check whether information hierarchy, module order, and CTA clarity all hold in the final result.
Adapt it to your subject
Extract “target result → the product name, audience, page modules, and primary button → constraints” as a reusable template for similar work.
Where it breaks
Run single-variable comparisons around module order, value proposition, and CTA placement. Record the model, cost, and failures; turn it into a Skill only after it repeats reliably.
Recommended models
Derived Skill
Skills are derived from repeated patterns in published cases. They are not a separate submission type.
Creator
Aceternity UI focuses on production-ready AI interfaces and is active on Aceternity UI. “Parallax Hero Images” is the current representative case, built with 待补充模型 with its stability retest open to votes.
Keep exploring
A webpage case by @Oluwaphilemon1 using Claude Fable 5 · Three.js · Blender · GSAP, including the public result, full prompt, and original source.
Prompt
Claude Fable 5 and GPT-5.6 are powerful🥵🥵🥵 Here Is How I built with Claude 👇 Prompt: "Design an agency site where services are presented as supermarket product packaging in 3D" Use Three.js with WebGL to render al
.webp)
Build a single full-viewport hero section in React + TypeScript + Vite + Tailwind CSS, using `lucide-react` for icons. The component is a character-figurine carousel called "TOONHUB". **Fonts (load in `index.html` head):** ```html <link rel="preconnect" href="https://fonts.googleapis.com" /> <link rel="preconnect" href="https://fonts.gstatic.com" crossorigin /> <link href="https://fonts.googleapis.com/css2?family=Anton&family=Inter:wght@400;500;600;700&display=swap" rel="stylesheet" /> ``` Body font: `'Inter', sans-serif`. Display font (huge ghost text + bottom-right link): `'Anton', sans-serif`. **Image data (4 items, exact URLs and colors):** ```ts const IMAGES = [ { src: 'https://fifth-gentle-45902158.figma.site/_components/v2/4de492f6d9cf8244ad5293233e5c6f52407d42fc/1.02464a56.png', bg: '#F4845F', panel: '#F79B7F' }, { src: 'https://fifth-gentle-45902158.figma.site/_components/v2/4d…
Prompt
Build a single full-viewport hero section in React + TypeScript + Vite + Tailwind CSS, using `lucide-react` for icons. The component is a character-figurine carousel called "TOONHUB". **Fonts (load in `index.html` head):** ```html <link re…

// components/ui/3d-globe.tsx "use client"; import React, { useRef, useMemo, useState, useCallback, Suspense } from "react"; import { Canvas, useFrame, useThree } from "@react-three/fiber"; import { OrbitControls, Html, useTexture } from "@react-three/drei"; import * as THREE from "three"; import { cn } from "@/lib/utils"; // ============================================================================ // Types // ============================================================================ export interface GlobeMarker { lat: number; lng: number; src: string; label?: string; size?: number; } export interface Globe3DConfig { /** Globe radius */ radius?: number; /** Globe base color (used as fallback or tint) */ globeColor?: string; /** URL to the Earth texture map */ textureUrl?: string; /** URL to the bump/elevation map for terrain */ bumpMapUrl?: string; /** Whether to show atmosphere gl…
Prompt
// components/ui/3d-globe.tsx "use client"; import React, { useRef, useMemo, useState, useCallback, Suspense } from "react"; import { Canvas, useFrame, useThree } from "@react-three/fiber"; import { OrbitControls, Html, useTexture } from "…