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AI Coding (UI)Aceternity UIEvidence L1#source-aceternity#prompt-public#not-rerun#license-review

Hover Effect

AUCreatorAceternity UI →

// components/ui/card-hover-effect.tsx import { cn } from "@/lib/utils"; import { AnimatePresence, motion } from "motion/react"; import { useState } from "react"; export const HoverEffect = ({ items, className, }: { items: { title: string; description: string; link: string; }[]; className?: string; }) => { let [hoveredIndex, setHoveredIndex] = useState<number | null>(null); return ( <div className={cn( "grid grid-cols-1 md:grid-cols-2 lg:grid-cols-3 py-10", className )} > {items.map((item, idx) => ( <a href={item?.link} key={item?.link} className="relative group block p-2 h-full w-full" onMouseEnter={() => setHoveredIndex(idx)} onMouseLeave={() => setHoveredIndex(null)} > <AnimatePresence> {hoveredIndex === idx && ( <motion.span className="absolute inset-0 h-full w-full bg-neutral-200 dark:bg-slate-800/[0.8] block rounded-3xl" layoutId="hoverBackground" initial={{ opacity: 0 }} animate=…

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Hover Effect

Prompt

// components/ui/card-hover-effect.tsx
import { cn } from "@/lib/utils";
import { AnimatePresence, motion } from "motion/react";

import { useState } from "react";

export const HoverEffect = ({
  items,
  className,
}: {
  items: {
    title: string;
    description: string;
    link: string;
  }[];
  className?: string;
}) => {
  let [hoveredIndex, setHoveredIndex] = useState<number | null>(null);

  return (
    <div
      className={cn(
        "grid grid-cols-1 md:grid-cols-2  lg:grid-cols-3  py-10",
        className
      )}
    >
      {items.map((item, idx) => (
        <a
          href={item?.link}
          key={item?.link}
          className="relative group  block p-2 h-full w-full"
          onMouseEnter={() => setHoveredIndex(idx)}
          onMouseLeave={() => setHoveredIndex(null)}
        >
          <AnimatePresence>
            {hoveredIndex === idx && (
              <motion.span
                className="absolute inset-0 h-full w-full bg-neutral-200 dark:bg-slate-800/[0.8] block  rounded-3xl"
                layoutId="hoverBackground"
                initial={{ opacity: 0 }}
                animate={{
                  opacity: 1,
                  transition: { duration: 0.15 },
                }}
                exit={{
                  opacity: 0,
                  transition: { duration: 0.15, delay: 0.2 },
                }}
              />
            )}
          </AnimatePresence>
          <Card>
            <CardTitle>{item.title}</CardTitle>
            <CardDescription>{item.description}</CardDescription>
          </Card>
        </a>
      ))}
    </div>
  );
};

export const Card = ({
  className,
  children,
}: {
  className?: string;
  children: React.ReactNode;
}) => {
  return (
    <div
      className={cn(
        "rounded-2xl h-full w-full p-4 overflow-hidden bg-black border border-transparent dark:border-white/[0.2] group-hover:border-slate-700 relative z-20",
        className
      )}
    >
      <div className="relative z-50">
        <div className="p-4">{children}</div>
      </div>
    </div>
  );
};
export const CardTitle = ({
  className,
  children,
}: {
  className?: string;
  children: React.ReactNode;
}) => {
  return (
    <h4 className={cn("text-zinc-100 font-bold tracking-wide mt-4", className)}>
      {children}
    </h4>
  );
};
export const CardDescription = ({
  className,
  children,
}: {
  className?: string;
  children: React.ReactNode;
}) => {
  return (
    <p
      className={cn(
        "mt-8 text-zinc-400 tracking-wide leading-relaxed text-sm",
        className
      )}
    >
      {children}
    </p>
  );
};

Reusable method

Key decisions

Check whether information hierarchy, module order, and CTA clarity all hold in the final result.

Adapt it to your subject

Extract “target result → the product name, audience, page modules, and primary button → constraints” as a reusable template for similar work.

Where it breaks

Run single-variable comparisons around module order, value proposition, and CTA placement. Record the model, cost, and failures; turn it into a Skill only after it repeats reliably.

Recommended models

待补充模型
Stability
Cost
Medium
This case has not yet been distilled into a Skill.Request it in feedback →
AU

Creator

Aceternity UI

Aceternity UI focuses on production-ready AI interfaces and is active on Aceternity UI. “Parallax Hero Images” is the current representative case, built with 待补充模型 with its stability retest open to votes.

Worth learningAI Coding (UI)
View creator →

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