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AI 编程(UI)Aceternity UI证据 L1#source-aceternity#prompt-public#not-rerun#license-review

Text Hover Effect

AU创作者Aceternity UI →

// components/ui/text-hover-effect.tsx "use client"; import React, { useRef, useEffect, useState } from "react"; import { motion } from "motion/react"; export const TextHoverEffect = ({ text, duration, }: { text: string; duration?: number; automatic?: boolean; }) => { const svgRef = useRef<SVGSVGElement>(null); const [cursor, setCursor] = useState({ x: 0, y: 0 }); const [hovered, setHovered] = useState(false); const [maskPosition, setMaskPosition] = useState({ cx: "50%", cy: "50%" }); useEffect(() => { if (svgRef.current && cursor.x !== null && cursor.y !== null) { const svgRect = svgRef.current.getBoundingClientRect(); const cxPercentage = ((cursor.x - svgRect.left) / svgRect.width) * 100; const cyPercentage = ((cursor.y - svgRect.top) / svgRect.height) * 100; setMaskPosition({ cx: `${cxPercentage}%`, cy: `${cyPercentage}%`, }); } }, [cursor]); return ( <svg ref={svgRef} width="100%" h…

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Text Hover Effect

Prompt

// components/ui/text-hover-effect.tsx
"use client";
import React, { useRef, useEffect, useState } from "react";
import { motion } from "motion/react";

export const TextHoverEffect = ({
  text,
  duration,
}: {
  text: string;
  duration?: number;
  automatic?: boolean;
}) => {
  const svgRef = useRef<SVGSVGElement>(null);
  const [cursor, setCursor] = useState({ x: 0, y: 0 });
  const [hovered, setHovered] = useState(false);
  const [maskPosition, setMaskPosition] = useState({ cx: "50%", cy: "50%" });

  useEffect(() => {
    if (svgRef.current && cursor.x !== null && cursor.y !== null) {
      const svgRect = svgRef.current.getBoundingClientRect();
      const cxPercentage = ((cursor.x - svgRect.left) / svgRect.width) * 100;
      const cyPercentage = ((cursor.y - svgRect.top) / svgRect.height) * 100;
      setMaskPosition({
        cx: `${cxPercentage}%`,
        cy: `${cyPercentage}%`,
      });
    }
  }, [cursor]);

  return (
    <svg
      ref={svgRef}
      width="100%"
      height="100%"
      viewBox="0 0 300 100"
      xmlns="http://www.w3.org/2000/svg"
      onMouseEnter={() => setHovered(true)}
      onMouseLeave={() => setHovered(false)}
      onMouseMove={(e) => setCursor({ x: e.clientX, y: e.clientY })}
      className="select-none"
    >
      <defs>
        <linearGradient
          id="textGradient"
          gradientUnits="userSpaceOnUse"
          cx="50%"
          cy="50%"
          r="25%"
        >
          {hovered && (
            <>
              <stop offset="0%" stopColor="#eab308" />
              <stop offset="25%" stopColor="#ef4444" />
              <stop offset="50%" stopColor="#3b82f6" />
              <stop offset="75%" stopColor="#06b6d4" />
              <stop offset="100%" stopColor="#8b5cf6" />
            </>
          )}
        </linearGradient>

        <motion.radialGradient
          id="revealMask"
          gradientUnits="userSpaceOnUse"
          r="20%"
          initial={{ cx: "50%", cy: "50%" }}
          animate={maskPosition}
          transition={{ duration: duration ?? 0, ease: "easeOut" }}

          // example for a smoother animation below

          //   transition={{
          //     type: "spring",
          //     stiffness: 300,
          //     damping: 50,
          //   }}
        >
          <stop offset="0%" stopColor="white" />
          <stop offset="100%" stopColor="black" />
        </motion.radialGradient>
        <mask id="textMask">
          <rect
            x="0"
            y="0"
            width="100%"
            height="100%"
            fill="url(#revealMask)"
          />
        </mask>
      </defs>
      <text
        x="50%"
        y="50%"
        textAnchor="middle"
        dominantBaseline="middle"
        strokeWidth="0.3"
        className="fill-transparent stroke-neutral-200 font-[helvetica] text-7xl font-bold dark:stroke-neutral-800"
        style={{ opacity: hovered ? 0.7 : 0 }}
      >
        {text}
      </text>
      <motion.text
        x="50%"
        y="50%"
        textAnchor="middle"
        dominantBaseline="middle"
        strokeWidth="0.3"
        className="fill-transparent stroke-neutral-200 font-[helvetica] text-7xl font-bold dark:stroke-neutral-800"
        initial={{ strokeDashoffset: 1000, strokeDasharray: 1000 }}
        animate={{
          strokeDashoffset: 0,
          strokeDasharray: 1000,
        }}
        transition={{
          duration: 4,
          ease: "easeInOut",
        }}
      >
        {text}
      </motion.text>
      <text
        x="50%"
        y="50%"
        textAnchor="middle"
        dominantBaseline="middle"
        stroke="url(#textGradient)"
        strokeWidth="0.3"
        mask="url(#textMask)"
        className="fill-transparent font-[helvetica] text-7xl font-bold"
      >
        {text}
      </text>
    </svg>
  );
};

复用方法

关键决定

观察最终结果里,页面信息层级、模块顺序和 CTA 是否一口气讲清楚 是否同时成立。

换到你的题材

把“目标结果 → 产品名称、目标用户、页面模块和主按钮 → 约束条件”抽成模板,后续可复用到同类任务。

容易翻车

围绕 模块顺序、价值主张写法与 CTA 位置 做单变量对照,并记录模型、成本和失败结果;重复成立后再沉淀为 Skill。

建议模型

待补充模型
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这条 Case 的经验 Skill 还没有沉淀。去反馈区催更 →
AU

创作者

Aceternity UI

Aceternity UI 长期扎根Aceternity UI,交付可运行的界面,《Parallax Hero Images》配了完整实现思路。

值得学习AI 编程(UI)
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继续探索

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3D 超市包装式创意机构官网

@Oluwaphilemon1 使用 Claude Fable 5 · Three.js · Blender · GSAP完成的网页案例,包含公开结果、完整 Prompt 与原始来源。

Skill · 3D / 动效 HeroSkill · 个人作品集叙事

提示语

Claude Fable 5 和 GPT-5.6 很强🥵🥵🥵 下面是我如何使用 Claude 构建的 👇 提示词:「设计一个机构网站,把服务以 3D 超市商品包装的形式呈现」 使用 Three.js 和 WebGL 在浏览器中实时渲染所有产品 使用 Blender 制作包装模型,然后导出为 GLTF 以加载到 Three.js 中 使用 GSAP 实现流畅的产品旋转和悬停交互 如果你想做一个让客户感觉像是在购买高级商品的作品集,请保存这条 🛒

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AI 编程(UI)Aceternity UIAceternity UI →

3D Animated Pin

// components/ui/3d-pin.tsx "use client"; import React, { useState } from "react"; import { motion } from "motion/react"; import { cn } from "@/lib/utils"; export const PinContainer = ({ children, title, href, className, containerClassName, }: { children: React.ReactNode; title?: string; href?: string; className?: string; containerClassName?: string; }) => { const [transform, setTransform] = useState( "translate(-50%,-50%) rotateX(0deg)" ); const onMouseEnter = () => { setTransform("translate(-50%,-50%) rotateX(40deg) scale(0.8)"); }; const onMouseLeave = () => { setTransform("translate(-50%,-50%) rotateX(0deg) scale(1)"); }; return ( <a className={cn( "relative group/pin z-50 cursor-pointer", containerClassName )} onMouseEnter={onMouseEnter} onMouseLeave={onMouseLeave} href={href || "/"} > <div style={{ perspective: "1000px", transform: "rotateX(70deg) translateZ(0deg)", }} className="…

Skill · 3D / 动效 Hero

提示语

// components/ui/3d-pin.tsx "use client"; import React, { useState } from "react"; import { motion } from "motion/react"; import { cn } from "@/lib/utils"; export const PinContainer = ({ children, title, href, className, containerClassName…

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3D Collectible Hero
AI 编程(UI)MotionSitesMotionSites →

3D Collectible Hero

Build a single full-viewport hero section in React + TypeScript + Vite + Tailwind CSS, using `lucide-react` for icons. The component is a character-figurine carousel called "TOONHUB". **Fonts (load in `index.html` head):** ```html <link rel="preconnect" href="https://fonts.googleapis.com" /> <link rel="preconnect" href="https://fonts.gstatic.com" crossorigin /> <link href="https://fonts.googleapis.com/css2?family=Anton&family=Inter:wght@400;500;600;700&display=swap" rel="stylesheet" /> ``` Body font: `'Inter', sans-serif`. Display font (huge ghost text + bottom-right link): `'Anton', sans-serif`. **Image data (4 items, exact URLs and colors):** ```ts const IMAGES = [ { src: 'https://fifth-gentle-45902158.figma.site/_components/v2/4de492f6d9cf8244ad5293233e5c6f52407d42fc/1.02464a56.png', bg: '#F4845F', panel: '#F79B7F' }, { src: 'https://fifth-gentle-45902158.figma.site/_components/v2/4d…

Skill · 3D / 动效 HeroSkill · 落地页信息结构

提示语

Build a single full-viewport hero section in React + TypeScript + Vite + Tailwind CSS, using `lucide-react` for icons. The component is a character-figurine carousel called "TOONHUB". **Fonts (load in `index.html` head):** ```html <link re…

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