GoodCase.aiGoodCase.aiAI Prompt Case Collection
RankingsCasesSkillsCreatorsFavoritesSubmitDaily
中文EN
Agent Access →
GoodCase.ai · AI Prompt Case CollectionLoading the case library.
ChangelogFeedback
GoodCase.aiGoodCase.aiAI Prompt Case Collection
RankingsCasesSkillsCreatorsFavoritesSubmitDaily
中文EN
Agent Access →
AI Coding (UI)Aceternity UIEvidence L1#source-aceternity#prompt-public#not-rerun#license-review

Glowing Effect

AUCreatorAceternity UI →

// components/ui/glowing-effect.tsx "use client"; import { memo, useCallback, useEffect, useRef } from "react"; import { cn } from "@/lib/utils"; import { animate } from "motion/react"; interface GlowingEffectProps { blur?: number; inactiveZone?: number; proximity?: number; spread?: number; variant?: "default" | "white"; glow?: boolean; className?: string; disabled?: boolean; movementDuration?: number; borderWidth?: number; } const GlowingEffect = memo( ({ blur = 0, inactiveZone = 0.7, proximity = 0, spread = 20, variant = "default", glow = false, className, movementDuration = 2, borderWidth = 1, disabled = true, }: GlowingEffectProps) => { const containerRef = useRef<HTMLDivElement>(null); const lastPosition = useRef({ x: 0, y: 0 }); const animationFrameRef = useRef<number>(0); const handleMove = useCallback( (e?: MouseEvent | { x: number; y: number }) => { if (!containerRef.current) r…

View original source ↗
Glowing Effect

Prompt

// components/ui/glowing-effect.tsx
"use client";

import { memo, useCallback, useEffect, useRef } from "react";
import { cn } from "@/lib/utils";
import { animate } from "motion/react";

interface GlowingEffectProps {
  blur?: number;
  inactiveZone?: number;
  proximity?: number;
  spread?: number;
  variant?: "default" | "white";
  glow?: boolean;
  className?: string;
  disabled?: boolean;
  movementDuration?: number;
  borderWidth?: number;
}
const GlowingEffect = memo(
  ({
    blur = 0,
    inactiveZone = 0.7,
    proximity = 0,
    spread = 20,
    variant = "default",
    glow = false,
    className,
    movementDuration = 2,
    borderWidth = 1,
    disabled = true,
  }: GlowingEffectProps) => {
    const containerRef = useRef<HTMLDivElement>(null);
    const lastPosition = useRef({ x: 0, y: 0 });
    const animationFrameRef = useRef<number>(0);

    const handleMove = useCallback(
      (e?: MouseEvent | { x: number; y: number }) => {
        if (!containerRef.current) return;

        if (animationFrameRef.current) {
          cancelAnimationFrame(animationFrameRef.current);
        }

        animationFrameRef.current = requestAnimationFrame(() => {
          const element = containerRef.current;
          if (!element) return;

          const { left, top, width, height } = element.getBoundingClientRect();
          const mouseX = e?.x ?? lastPosition.current.x;
          const mouseY = e?.y ?? lastPosition.current.y;

          if (e) {
            lastPosition.current = { x: mouseX, y: mouseY };
          }

          const center = [left + width * 0.5, top + height * 0.5];
          const distanceFromCenter = Math.hypot(
            mouseX - center[0],
            mouseY - center[1]
          );
          const inactiveRadius = 0.5 * Math.min(width, height) * inactiveZone;

          if (distanceFromCenter < inactiveRadius) {
            element.style.setProperty("--active", "0");
            return;
          }

          const isActive =
            mouseX > left - proximity &&
            mouseX < left + width + proximity &&
            mouseY > top - proximity &&
            mouseY < top + height + proximity;

          element.style.setProperty("--active", isActive ? "1" : "0");

          if (!isActive) return;

          const currentAngle =
            parseFloat(element.style.getPropertyValue("--start")) || 0;
          let targetAngle =
            (180 * Math.atan2(mouseY - center[1], mouseX - center[0])) /
              Math.PI +
            90;

          const angleDiff = ((targetAngle - currentAngle + 180) % 360) - 180;
          const newAngle = currentAngle + angleDiff;

          animate(currentAngle, newAngle, {
            duration: movementDuration,
            ease: [0.16, 1, 0.3, 1],
            onUpdate: (value) => {
              element.style.setProperty("--start", String(value));
            },
          });
        });
      },
      [inactiveZone, proximity, movementDuration]
    );

    useEffect(() => {
      if (disabled) return;

      const handleScroll = () => handleMove();
      const handlePointerMove = (e: PointerEvent) => handleMove(e);

      window.addEventListener("scroll", handleScroll, { passive: true });
      document.body.addEventListener("pointermove", handlePointerMove, {
        passive: true,
      });

      return () => {
        if (animationFrameRef.current) {
          cancelAnimationFrame(animationFrameRef.current);
        }
        window.removeEventListener("scroll", handleScroll);
        document.body.removeEventListener("pointermove", handlePointerMove);
      };
    }, [handleMove, disabled]);

    return (
      <>
        <div
          className={cn(
            "pointer-events-none absolute -inset-px hidden rounded-[inherit] border opacity-0 transition-opacity",
            glow && "opacity-100",
            variant === "white" && "border-white",
            disabled && "!block"
          )}
        />
        <div
          ref={containerRef}
          style={
            {
              "--blur": `${blur}px`,
              "--spread": spread,
              "--start": "0",
              "--active": "0",
              "--glowingeffect-border-width": `${borderWidth}px`,
              "--repeating-conic-gradient-times": "5",
              "--gradient":
                variant === "white"
                  ? `repeating-conic-gradient(
                  from 236.84deg at 50% 50%,
                  var(--black),
                  var(--black) calc(25% / var(--repeating-conic-gradient-times))
                )`
                  : `radial-gradient(circle, #dd7bbb 10%, #dd7bbb00 20%),
                radial-gradient(circle at 40% 40%, #d79f1e 5%, #d79f1e00 15%),
                radial-gradient(circle at 60% 60%, #5a922c 10%, #5a922c00 20%), 
                radial-gradient(circle at 40% 60%, #4c7894 10%, #4c789400 20%),
                repeating-conic-gradient(
                  from 236.84deg at 50% 50%,
                  #dd7bbb 0%,
                  #d79f1e calc(25% / var(--repeating-conic-gradient-times)),
                  #5a922c calc(50% / var(--repeating-conic-gradient-times)), 
                  #4c7894 calc(75% / var(--repeating-conic-gradient-times)),
                  #dd7bbb calc(100% / var(--repeating-conic-gradient-times))
                )`,
            } as React.CSSProperties
          }
          className={cn(
            "pointer-events-none absolute inset-0 rounded-[inherit] opacity-100 transition-opacity",
            glow && "opacity-100",
            blur > 0 && "blur-[var(--blur)] ",
            className,
            disabled && "!hidden"
          )}
        >
          <div
            className={cn(
              "glow",
              "rounded-[inherit]",
              'after:content-[""] after:rounded-[inherit] after:absolute after:inset-[calc(-1*var(--glowingeffect-border-width))]',
              "after:[border:var(--glowingeffect-border-width)_solid_transparent]",
              "after:[background:var(--gradient)] after:[background-attachment:fixed]",
              "after:opacity-[var(--active)] after:transition-opacity after:duration-300",
              "after:[mask-clip:padding-box,border-box]",
              "after:[mask-composite:intersect]",
              "after:[mask-image:linear-gradient(#0000,#0000),conic-gradient(from_calc((var(--start)-var(--spread))*1deg),#00000000_0deg,#fff,#00000000_calc(var(--spread)*2deg))]"
            )}
          />
        </div>
      </>
    );
  }
);

GlowingEffect.displayName = "GlowingEffect";

export { GlowingEffect };

Reusable method

Key decisions

Check whether information hierarchy, module order, and CTA clarity all hold in the final result.

Adapt it to your subject

Extract “target result → the product name, audience, page modules, and primary button → constraints” as a reusable template for similar work.

Where it breaks

Run single-variable comparisons around module order, value proposition, and CTA placement. Record the model, cost, and failures; turn it into a Skill only after it repeats reliably.

Recommended models

待补充模型
Stability
Cost
Medium
This case has not yet been distilled into a Skill.Request it in feedback →
AU

Creator

Aceternity UI

Aceternity UI focuses on production-ready AI interfaces and is active on Aceternity UI. “Parallax Hero Images” is the current representative case, built with 待补充模型 with its stability retest open to votes.

Worth learningAI Coding (UI)
View creator →

Keep exploring

Explore related cases.

View all AI Coding (UI) Case →
3D Supermarket-Packaging-Style Creative Agency Website
AI Coding (UI)X@Oluwaphilemon1 →

3D Supermarket-Packaging-Style Creative Agency Website

A webpage case by @Oluwaphilemon1 using Claude Fable 5 · Three.js · Blender · GSAP, including the public result, full prompt, and original source.

Skill · 3D and motion heroSkill · Portfolio story architecture

Prompt

Claude Fable 5 and GPT-5.6 are powerful🥵🥵🥵 Here Is How I built with Claude 👇 Prompt: "Design an agency site where services are presented as supermarket product packaging in 3D" Use Three.js with WebGL to render al

Source heat
46
Stability
View case →
AI Coding (UI)Aceternity UIAceternity UI →

3D Animated Pin

// components/ui/3d-pin.tsx "use client"; import React, { useState } from "react"; import { motion } from "motion/react"; import { cn } from "@/lib/utils"; export const PinContainer = ({ children, title, href, className, containerClassName, }: { children: React.ReactNode; title?: string; href?: string; className?: string; containerClassName?: string; }) => { const [transform, setTransform] = useState( "translate(-50%,-50%) rotateX(0deg)" ); const onMouseEnter = () => { setTransform("translate(-50%,-50%) rotateX(40deg) scale(0.8)"); }; const onMouseLeave = () => { setTransform("translate(-50%,-50%) rotateX(0deg) scale(1)"); }; return ( <a className={cn( "relative group/pin z-50 cursor-pointer", containerClassName )} onMouseEnter={onMouseEnter} onMouseLeave={onMouseLeave} href={href || "/"} > <div style={{ perspective: "1000px", transform: "rotateX(70deg) translateZ(0deg)", }} className="…

Skill · 3D and motion hero

Prompt

// components/ui/3d-pin.tsx "use client"; import React, { useState } from "react"; import { motion } from "motion/react"; import { cn } from "@/lib/utils"; export const PinContainer = ({ children, title, href, className, containerClassName…

Source heat
—
Stability
View case →
3D Collectible Hero
AI Coding (UI)MotionSitesMotionSites →

3D Collectible Hero

Build a single full-viewport hero section in React + TypeScript + Vite + Tailwind CSS, using `lucide-react` for icons. The component is a character-figurine carousel called "TOONHUB". **Fonts (load in `index.html` head):** ```html <link rel="preconnect" href="https://fonts.googleapis.com" /> <link rel="preconnect" href="https://fonts.gstatic.com" crossorigin /> <link href="https://fonts.googleapis.com/css2?family=Anton&family=Inter:wght@400;500;600;700&display=swap" rel="stylesheet" /> ``` Body font: `'Inter', sans-serif`. Display font (huge ghost text + bottom-right link): `'Anton', sans-serif`. **Image data (4 items, exact URLs and colors):** ```ts const IMAGES = [ { src: 'https://fifth-gentle-45902158.figma.site/_components/v2/4de492f6d9cf8244ad5293233e5c6f52407d42fc/1.02464a56.png', bg: '#F4845F', panel: '#F79B7F' }, { src: 'https://fifth-gentle-45902158.figma.site/_components/v2/4d…

Skill · 3D and motion heroSkill · Landing-page information structure

Prompt

Build a single full-viewport hero section in React + TypeScript + Vite + Tailwind CSS, using `lucide-react` for icons. The component is a character-figurine carousel called "TOONHUB". **Fonts (load in `index.html` head):** ```html <link re…

Source heat
—
Stability
View case →
GoodCase.ai · AI Prompt Case CollectionEach detail page keeps the work, method, creator, and retest evidence in one reading path.
ChangelogFeedback