// components/ui/stateful-button.tsx "use client"; import { cn } from "@/lib/utils"; import React from "react"; import { motion, AnimatePresence, useAnimate } from "motion/react"; interface ButtonProps extends React.ButtonHTMLAttributes<HTMLButtonElement> { className?: string; children: React.ReactNode; } export const Button = ({ className, children, ...props }: ButtonProps) => { const [scope, animate] = useAnimate(); const animateLoading = async () => { await animate( ".loader", { width: "20px", scale: 1, display: "block", }, { duration: 0.2, }, ); }; const animateSuccess = async () => { await animate( ".loader", { width: "0px", scale: 0, display: "none", }, { duration: 0.2, }, ); await animate( ".check", { width: "20px", scale: 1, display: "block", }, { duration: 0.2, }, ); await animate( ".check", { width: "0px", scale: 0, display: "none", }, { delay: 2, duration: 0.2, }, ); }; const…
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Prompt
// components/ui/stateful-button.tsx
"use client";
import { cn } from "@/lib/utils";
import React from "react";
import { motion, AnimatePresence, useAnimate } from "motion/react";
interface ButtonProps extends React.ButtonHTMLAttributes<HTMLButtonElement> {
className?: string;
children: React.ReactNode;
}
export const Button = ({ className, children, ...props }: ButtonProps) => {
const [scope, animate] = useAnimate();
const animateLoading = async () => {
await animate(
".loader",
{
width: "20px",
scale: 1,
display: "block",
},
{
duration: 0.2,
},
);
};
const animateSuccess = async () => {
await animate(
".loader",
{
width: "0px",
scale: 0,
display: "none",
},
{
duration: 0.2,
},
);
await animate(
".check",
{
width: "20px",
scale: 1,
display: "block",
},
{
duration: 0.2,
},
);
await animate(
".check",
{
width: "0px",
scale: 0,
display: "none",
},
{
delay: 2,
duration: 0.2,
},
);
};
const handleClick = async (event: React.MouseEvent<HTMLButtonElement>) => {
await animateLoading();
await props.onClick?.(event);
await animateSuccess();
};
const {
onClick,
onDrag,
onDragStart,
onDragEnd,
onAnimationStart,
onAnimationEnd,
...buttonProps
} = props;
return (
<motion.button
layout
layoutId="button"
ref={scope}
className={cn(
"flex min-w-[120px] cursor-pointer items-center justify-center gap-2 rounded-full bg-green-500 px-4 py-2 font-medium text-white ring-offset-2 transition duration-200 hover:ring-2 hover:ring-green-500 dark:ring-offset-black",
className,
)}
{...buttonProps}
onClick={handleClick}
>
<motion.div layout className="flex items-center gap-2">
<Loader />
<CheckIcon />
<motion.span layout>{children}</motion.span>
</motion.div>
</motion.button>
);
};
const Loader = () => {
return (
<motion.svg
animate={{
rotate: [0, 360],
}}
initial={{
scale: 0,
width: 0,
display: "none",
}}
style={{
scale: 0.5,
display: "none",
}}
transition={{
duration: 0.3,
repeat: Infinity,
ease: "linear",
}}
xmlns="http://www.w3.org/2000/svg"
width="24"
height="24"
viewBox="0 0 24 24"
fill="none"
stroke="currentColor"
strokeWidth="2"
strokeLinecap="round"
strokeLinejoin="round"
className="loader text-white"
>
<path stroke="none" d="M0 0h24v24H0z" fill="none" />
<path d="M12 3a9 9 0 1 0 9 9" />
</motion.svg>
);
};
const CheckIcon = () => {
return (
<motion.svg
initial={{
scale: 0,
width: 0,
display: "none",
}}
style={{
scale: 0.5,
display: "none",
}}
xmlns="http://www.w3.org/2000/svg"
width="24"
height="24"
viewBox="0 0 24 24"
fill="none"
stroke="currentColor"
strokeWidth="2"
strokeLinecap="round"
strokeLinejoin="round"
className="check text-white"
>
<path stroke="none" d="M0 0h24v24H0z" fill="none" />
<path d="M12 12m-9 0a9 9 0 1 0 18 0a9 9 0 1 0 -18 0" />
<path d="M9 12l2 2l4 -4" />
</motion.svg>
);
};Reusable method
Key decisions
Check whether information hierarchy, module order, and CTA clarity all hold in the final result.
Adapt it to your subject
Extract “target result → the product name, audience, page modules, and primary button → constraints” as a reusable template for similar work.
Where it breaks
Run single-variable comparisons around module order, value proposition, and CTA placement. Record the model, cost, and failures; turn it into a Skill only after it repeats reliably.
Recommended models
Creator
Aceternity UI focuses on production-ready AI interfaces and is active on Aceternity UI. “Parallax Hero Images” is the current representative case, built with 待补充模型 with its stability retest open to votes.
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