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AI 编程(UI)Aceternity UI证据 L1#source-aceternity#prompt-public#not-rerun#license-review

Animated Modal

AU创作者Aceternity UI →

// components/ui/animated-modal.tsx "use client"; import { cn } from "@/lib/utils"; import { AnimatePresence, motion } from "motion/react"; import React, { ReactNode, createContext, useContext, useEffect, useRef, useState, } from "react"; interface ModalContextType { open: boolean; setOpen: (open: boolean) => void; } const ModalContext = createContext<ModalContextType | undefined>(undefined); export const ModalProvider = ({ children }: { children: ReactNode }) => { const [open, setOpen] = useState(false); return ( <ModalContext.Provider value={{ open, setOpen }}> {children} </ModalContext.Provider> ); }; export const useModal = () => { const context = useContext(ModalContext); if (!context) { throw new Error("useModal must be used within a ModalProvider"); } return context; }; export function Modal({ children }: { children: ReactNode }) { return <ModalProvider>{children}</ModalProvider>…

查看原始来源 ↗
Animated Modal

Prompt

// components/ui/animated-modal.tsx
"use client";
import { cn } from "@/lib/utils";
import { AnimatePresence, motion } from "motion/react";
import React, {
  ReactNode,
  createContext,
  useContext,
  useEffect,
  useRef,
  useState,
} from "react";

interface ModalContextType {
  open: boolean;
  setOpen: (open: boolean) => void;
}

const ModalContext = createContext<ModalContextType | undefined>(undefined);

export const ModalProvider = ({ children }: { children: ReactNode }) => {
  const [open, setOpen] = useState(false);

  return (
    <ModalContext.Provider value={{ open, setOpen }}>
      {children}
    </ModalContext.Provider>
  );
};

export const useModal = () => {
  const context = useContext(ModalContext);
  if (!context) {
    throw new Error("useModal must be used within a ModalProvider");
  }
  return context;
};

export function Modal({ children }: { children: ReactNode }) {
  return <ModalProvider>{children}</ModalProvider>;
}

export const ModalTrigger = ({
  children,
  className,
}: {
  children: ReactNode;
  className?: string;
}) => {
  const { setOpen } = useModal();
  return (
    <button
      className={cn(
        "px-4 py-2 rounded-md text-black dark:text-white text-center relative overflow-hidden",
        className
      )}
      onClick={() => setOpen(true)}
    >
      {children}
    </button>
  );
};

export const ModalBody = ({
  children,
  className,
}: {
  children: ReactNode;
  className?: string;
}) => {
  const { open } = useModal();

  useEffect(() => {
    if (open) {
      document.body.style.overflow = "hidden";
    } else {
      document.body.style.overflow = "auto";
    }
  }, [open]);

  const modalRef = useRef(null);
  const { setOpen } = useModal();
  useOutsideClick(modalRef, () => setOpen(false));

  return (
    <AnimatePresence>
      {open && (
        <motion.div
          initial={{
            opacity: 0,
          }}
          animate={{
            opacity: 1,
            backdropFilter: "blur(10px)",
          }}
          exit={{
            opacity: 0,
            backdropFilter: "blur(0px)",
          }}
          className="fixed [perspective:800px] [transform-style:preserve-3d] inset-0 h-full w-full  flex items-center justify-center z-50"
        >
          <Overlay />

          <motion.div
            ref={modalRef}
            className={cn(
              "min-h-[50%] max-h-[90%] md:max-w-[40%] bg-white dark:bg-neutral-950 border border-transparent dark:border-neutral-800 md:rounded-2xl relative z-50 flex flex-col flex-1 overflow-hidden",
              className
            )}
            initial={{
              opacity: 0,
              scale: 0.5,
              rotateX: 40,
              y: 40,
            }}
            animate={{
              opacity: 1,
              scale: 1,
              rotateX: 0,
              y: 0,
            }}
            exit={{
              opacity: 0,
              scale: 0.8,
              rotateX: 10,
            }}
            transition={{
              type: "spring",
              stiffness: 260,
              damping: 15,
            }}
          >
            <CloseIcon />
            {children}
          </motion.div>
        </motion.div>
      )}
    </AnimatePresence>
  );
};

export const ModalContent = ({
  children,
  className,
}: {
  children: ReactNode;
  className?: string;
}) => {
  return (
    <div className={cn("flex flex-col flex-1 p-8 md:p-10", className)}>
      {children}
    </div>
  );
};

export const ModalFooter = ({
  children,
  className,
}: {
  children: ReactNode;
  className?: string;
}) => {
  return (
    <div
      className={cn(
        "flex justify-end p-4 bg-gray-100 dark:bg-neutral-900",
        className
      )}
    >
      {children}
    </div>
  );
};

const Overlay = ({ className }: { className?: string }) => {
  return (
    <motion.div
      initial={{
        opacity: 0,
      }}
      animate={{
        opacity: 1,
        backdropFilter: "blur(10px)",
      }}
      exit={{
        opacity: 0,
        backdropFilter: "blur(0px)",
      }}
      className={`fixed inset-0 h-full w-full bg-black bg-opacity-50 z-50 ${className}`}
    ></motion.div>
  );
};

const CloseIcon = () => {
  const { setOpen } = useModal();
  return (
    <button
      onClick={() => setOpen(false)}
      className="absolute top-4 right-4 group"
    >
      <svg
        xmlns="http://www.w3.org/2000/svg"
        width="24"
        height="24"
        viewBox="0 0 24 24"
        fill="none"
        stroke="currentColor"
        strokeWidth="2"
        strokeLinecap="round"
        strokeLinejoin="round"
        className="text-black dark:text-white h-4 w-4 group-hover:scale-125 group-hover:rotate-3 transition duration-200"
      >
        <path stroke="none" d="M0 0h24v24H0z" fill="none" />
        <path d="M18 6l-12 12" />
        <path d="M6 6l12 12" />
      </svg>
    </button>
  );
};

// Hook to detect clicks outside of a component.
// Add it in a separate file, I've added here for simplicity
export const useOutsideClick = (
  ref: React.RefObject<HTMLDivElement>,
  callback: Function
) => {
  useEffect(() => {
    const listener = (event: any) => {
      // DO NOTHING if the element being clicked is the target element or their children
      if (!ref.current || ref.current.contains(event.target)) {
        return;
      }
      callback(event);
    };

    document.addEventListener("mousedown", listener);
    document.addEventListener("touchstart", listener);

    return () => {
      document.removeEventListener("mousedown", listener);
      document.removeEventListener("touchstart", listener);
    };
  }, [ref, callback]);
};

复用方法

关键决定

观察最终结果里,页面信息层级、模块顺序和 CTA 是否一口气讲清楚 是否同时成立。

换到你的题材

把“目标结果 → 产品名称、目标用户、页面模块和主按钮 → 约束条件”抽成模板,后续可复用到同类任务。

容易翻车

围绕 模块顺序、价值主张写法与 CTA 位置 做单变量对照,并记录模型、成本和失败结果;重复成立后再沉淀为 Skill。

建议模型

待补充模型
稳定度
成本
中
这条 Case 的经验 Skill 还没有沉淀。去反馈区催更 →
AU

创作者

Aceternity UI

Aceternity UI 长期扎根Aceternity UI,交付可运行的界面,《Parallax Hero Images》配了完整实现思路。

值得学习AI 编程(UI)
查看创作者 →

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3D 超市包装式创意机构官网

@Oluwaphilemon1 使用 Claude Fable 5 · Three.js · Blender · GSAP完成的网页案例,包含公开结果、完整 Prompt 与原始来源。

Skill · 3D / 动效 HeroSkill · 个人作品集叙事

提示语

Claude Fable 5 和 GPT-5.6 很强🥵🥵🥵 下面是我如何使用 Claude 构建的 👇 提示词:「设计一个机构网站,把服务以 3D 超市商品包装的形式呈现」 使用 Three.js 和 WebGL 在浏览器中实时渲染所有产品 使用 Blender 制作包装模型,然后导出为 GLTF 以加载到 Three.js 中 使用 GSAP 实现流畅的产品旋转和悬停交互 如果你想做一个让客户感觉像是在购买高级商品的作品集,请保存这条 🛒

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AI 编程(UI)Aceternity UIAceternity UI →

3D Animated Pin

// components/ui/3d-pin.tsx "use client"; import React, { useState } from "react"; import { motion } from "motion/react"; import { cn } from "@/lib/utils"; export const PinContainer = ({ children, title, href, className, containerClassName, }: { children: React.ReactNode; title?: string; href?: string; className?: string; containerClassName?: string; }) => { const [transform, setTransform] = useState( "translate(-50%,-50%) rotateX(0deg)" ); const onMouseEnter = () => { setTransform("translate(-50%,-50%) rotateX(40deg) scale(0.8)"); }; const onMouseLeave = () => { setTransform("translate(-50%,-50%) rotateX(0deg) scale(1)"); }; return ( <a className={cn( "relative group/pin z-50 cursor-pointer", containerClassName )} onMouseEnter={onMouseEnter} onMouseLeave={onMouseLeave} href={href || "/"} > <div style={{ perspective: "1000px", transform: "rotateX(70deg) translateZ(0deg)", }} className="…

Skill · 3D / 动效 Hero

提示语

// components/ui/3d-pin.tsx "use client"; import React, { useState } from "react"; import { motion } from "motion/react"; import { cn } from "@/lib/utils"; export const PinContainer = ({ children, title, href, className, containerClassName…

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3D Collectible Hero
AI 编程(UI)MotionSitesMotionSites →

3D Collectible Hero

Build a single full-viewport hero section in React + TypeScript + Vite + Tailwind CSS, using `lucide-react` for icons. The component is a character-figurine carousel called "TOONHUB". **Fonts (load in `index.html` head):** ```html <link rel="preconnect" href="https://fonts.googleapis.com" /> <link rel="preconnect" href="https://fonts.gstatic.com" crossorigin /> <link href="https://fonts.googleapis.com/css2?family=Anton&family=Inter:wght@400;500;600;700&display=swap" rel="stylesheet" /> ``` Body font: `'Inter', sans-serif`. Display font (huge ghost text + bottom-right link): `'Anton', sans-serif`. **Image data (4 items, exact URLs and colors):** ```ts const IMAGES = [ { src: 'https://fifth-gentle-45902158.figma.site/_components/v2/4de492f6d9cf8244ad5293233e5c6f52407d42fc/1.02464a56.png', bg: '#F4845F', panel: '#F79B7F' }, { src: 'https://fifth-gentle-45902158.figma.site/_components/v2/4d…

Skill · 3D / 动效 HeroSkill · 落地页信息结构

提示语

Build a single full-viewport hero section in React + TypeScript + Vite + Tailwind CSS, using `lucide-react` for icons. The component is a character-figurine carousel called "TOONHUB". **Fonts (load in `index.html` head):** ```html <link re…

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