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AI 编程(UI)Aceternity UI证据 L1#source-aceternity#prompt-public#not-rerun#license-review

Floating Navbar

AU创作者Aceternity UI →

// components/ui/floating-navbar.tsx "use client"; import React, { useState } from "react"; import { motion, AnimatePresence, useScroll, useMotionValueEvent, } from "motion/react"; import { cn } from "@/lib/utils"; export const FloatingNav = ({ navItems, className, }: { navItems: { name: string; link: string; icon?: JSX.Element; }[]; className?: string; }) => { const { scrollYProgress } = useScroll(); const [visible, setVisible] = useState(false); useMotionValueEvent(scrollYProgress, "change", (current) => { if (typeof current === "number") { const direction = current - scrollYProgress.getPrevious()!; if (scrollYProgress.get() < 0.05) { setVisible(false); } else { if (direction < 0) { setVisible(true); } else { setVisible(false); } } } }); return ( <AnimatePresence mode="wait"> <motion.div initial={{ opacity: 1, y: -100, }} animate={{ y: visible ? 0 : -100, opacity: visible ? 1 : 0, }} …

查看原始来源 ↗

Prompt

// components/ui/floating-navbar.tsx
"use client";
import React, { useState } from "react";
import {
  motion,
  AnimatePresence,
  useScroll,
  useMotionValueEvent,
} from "motion/react";
import { cn } from "@/lib/utils";

export const FloatingNav = ({
  navItems,
  className,
}: {
  navItems: {
    name: string;
    link: string;
    icon?: JSX.Element;
  }[];
  className?: string;
}) => {
  const { scrollYProgress } = useScroll();
  const [visible, setVisible] = useState(false);

  useMotionValueEvent(scrollYProgress, "change", (current) => {
    if (typeof current === "number") {
      const direction = current - scrollYProgress.getPrevious()!;

      if (scrollYProgress.get() < 0.05) {
        setVisible(false);
      } else {
        if (direction < 0) {
          setVisible(true);
        } else {
          setVisible(false);
        }
      }
    }
  });

  return (
    <AnimatePresence mode="wait">
      <motion.div
        initial={{
          opacity: 1,
          y: -100,
        }}
        animate={{
          y: visible ? 0 : -100,
          opacity: visible ? 1 : 0,
        }}
        transition={{
          duration: 0.2,
        }}
        className={cn(
          "flex max-w-fit fixed top-10 inset-x-0 mx-auto z-[5000] items-center justify-center",
          className
        )}
      >
        <div className="flex items-center justify-center gap-2 rounded-full border border-white/10 bg-white/80 px-2 py-1.5 shadow-lg shadow-black/10 backdrop-blur-md dark:border-white/10 dark:bg-black/50">
          {/* Nav items container */}
          <div className="flex items-center gap-1">
            {navItems.map((navItem, idx: number) => (
              <a
                key={`link-${idx}`}
                href={navItem.link}
                className={cn(
                  "relative flex items-center gap-1 rounded-full px-4 py-2 text-sm font-medium text-neutral-600 transition-colors hover:bg-neutral-100 hover:text-neutral-900 dark:text-neutral-300 dark:hover:bg-white/10 dark:hover:text-white"
                )}
              >
                <span className="block sm:hidden">{navItem.icon}</span>
                <span className="hidden sm:block">{navItem.name}</span>
              </a>
            ))}
          </div>

          {/* Divider */}
          <div className="h-5 w-px bg-neutral-200 dark:bg-white/10" />

          {/* CTA Button */}
          <button className="relative rounded-full bg-neutral-900 px-4 py-2 text-sm font-medium text-white transition-all hover:bg-neutral-800 hover:shadow-lg hover:shadow-neutral-900/20 dark:bg-white dark:text-black dark:hover:bg-neutral-100 dark:hover:shadow-white/20">
            <span>Login</span>
          </button>
        </div>
      </motion.div>
    </AnimatePresence>
  );
};

复用方法

关键决定

观察最终结果里,页面信息层级、模块顺序和 CTA 是否一口气讲清楚 是否同时成立。

换到你的题材

把“目标结果 → 产品名称、目标用户、页面模块和主按钮 → 约束条件”抽成模板,后续可复用到同类任务。

容易翻车

围绕 模块顺序、价值主张写法与 CTA 位置 做单变量对照,并记录模型、成本和失败结果;重复成立后再沉淀为 Skill。

建议模型

待补充模型
稳定度
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中
这条 Case 的经验 Skill 还没有沉淀。去反馈区催更 →
AU

创作者

Aceternity UI

Aceternity UI 长期扎根Aceternity UI,交付可运行的界面,《Parallax Hero Images》配了完整实现思路。

值得学习AI 编程(UI)
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3D 超市包装式创意机构官网
AI 编程(UI)X@Oluwaphilemon1 →

3D 超市包装式创意机构官网

@Oluwaphilemon1 使用 Claude Fable 5 · Three.js · Blender · GSAP完成的网页案例,包含公开结果、完整 Prompt 与原始来源。

Skill · 3D / 动效 HeroSkill · 个人作品集叙事

提示语

Claude Fable 5 和 GPT-5.6 很强🥵🥵🥵 下面是我如何使用 Claude 构建的 👇 提示词:「设计一个机构网站,把服务以 3D 超市商品包装的形式呈现」 使用 Three.js 和 WebGL 在浏览器中实时渲染所有产品 使用 Blender 制作包装模型,然后导出为 GLTF 以加载到 Three.js 中 使用 GSAP 实现流畅的产品旋转和悬停交互 如果你想做一个让客户感觉像是在购买高级商品的作品集,请保存这条 🛒

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AI 编程(UI)Aceternity UIAceternity UI →

3D Animated Pin

// components/ui/3d-pin.tsx "use client"; import React, { useState } from "react"; import { motion } from "motion/react"; import { cn } from "@/lib/utils"; export const PinContainer = ({ children, title, href, className, containerClassName, }: { children: React.ReactNode; title?: string; href?: string; className?: string; containerClassName?: string; }) => { const [transform, setTransform] = useState( "translate(-50%,-50%) rotateX(0deg)" ); const onMouseEnter = () => { setTransform("translate(-50%,-50%) rotateX(40deg) scale(0.8)"); }; const onMouseLeave = () => { setTransform("translate(-50%,-50%) rotateX(0deg) scale(1)"); }; return ( <a className={cn( "relative group/pin z-50 cursor-pointer", containerClassName )} onMouseEnter={onMouseEnter} onMouseLeave={onMouseLeave} href={href || "/"} > <div style={{ perspective: "1000px", transform: "rotateX(70deg) translateZ(0deg)", }} className="…

Skill · 3D / 动效 Hero

提示语

// components/ui/3d-pin.tsx "use client"; import React, { useState } from "react"; import { motion } from "motion/react"; import { cn } from "@/lib/utils"; export const PinContainer = ({ children, title, href, className, containerClassName…

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3D Collectible Hero
AI 编程(UI)MotionSitesMotionSites →

3D Collectible Hero

Build a single full-viewport hero section in React + TypeScript + Vite + Tailwind CSS, using `lucide-react` for icons. The component is a character-figurine carousel called "TOONHUB". **Fonts (load in `index.html` head):** ```html <link rel="preconnect" href="https://fonts.googleapis.com" /> <link rel="preconnect" href="https://fonts.gstatic.com" crossorigin /> <link href="https://fonts.googleapis.com/css2?family=Anton&family=Inter:wght@400;500;600;700&display=swap" rel="stylesheet" /> ``` Body font: `'Inter', sans-serif`. Display font (huge ghost text + bottom-right link): `'Anton', sans-serif`. **Image data (4 items, exact URLs and colors):** ```ts const IMAGES = [ { src: 'https://fifth-gentle-45902158.figma.site/_components/v2/4de492f6d9cf8244ad5293233e5c6f52407d42fc/1.02464a56.png', bg: '#F4845F', panel: '#F79B7F' }, { src: 'https://fifth-gentle-45902158.figma.site/_components/v2/4d…

Skill · 3D / 动效 HeroSkill · 落地页信息结构

提示语

Build a single full-viewport hero section in React + TypeScript + Vite + Tailwind CSS, using `lucide-react` for icons. The component is a character-figurine carousel called "TOONHUB". **Fonts (load in `index.html` head):** ```html <link re…

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