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AI 编程(UI)Aceternity UI证据 L1#source-aceternity#prompt-public#not-rerun#license-review

Moving Border

AU创作者Aceternity UI →

// components/ui/moving-border.tsx "use client"; import React from "react"; import { motion, useAnimationFrame, useMotionTemplate, useMotionValue, useTransform, } from "motion/react"; import { useRef } from "react"; import { cn } from "@/lib/utils"; export function Button({ borderRadius = "1.75rem", children, as: Component = "button", containerClassName, borderClassName, duration, className, ...otherProps }: { borderRadius?: string; children: React.ReactNode; as?: any; containerClassName?: string; borderClassName?: string; duration?: number; className?: string; [key: string]: any; }) { return ( <Component className={cn( "relative h-16 w-40 overflow-hidden bg-transparent p-[1px] text-xl", containerClassName, )} style={{ borderRadius: borderRadius, }} {...otherProps} > <div className="absolute inset-0" style={{ borderRadius: `calc(${borderRadius} * 0.96)` }} > <MovingBorder duration={dura…

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Moving Border

Prompt

// components/ui/moving-border.tsx
"use client";
import React from "react";
import {
  motion,
  useAnimationFrame,
  useMotionTemplate,
  useMotionValue,
  useTransform,
} from "motion/react";
import { useRef } from "react";
import { cn } from "@/lib/utils";

export function Button({
  borderRadius = "1.75rem",
  children,
  as: Component = "button",
  containerClassName,
  borderClassName,
  duration,
  className,
  ...otherProps
}: {
  borderRadius?: string;
  children: React.ReactNode;
  as?: any;
  containerClassName?: string;
  borderClassName?: string;
  duration?: number;
  className?: string;
  [key: string]: any;
}) {
  return (
    <Component
      className={cn(
        "relative h-16 w-40 overflow-hidden bg-transparent p-[1px] text-xl",
        containerClassName,
      )}
      style={{
        borderRadius: borderRadius,
      }}
      {...otherProps}
    >
      <div
        className="absolute inset-0"
        style={{ borderRadius: `calc(${borderRadius} * 0.96)` }}
      >
        <MovingBorder duration={duration} rx="30%" ry="30%">
          <div
            className={cn(
              "h-20 w-20 bg-[radial-gradient(#0ea5e9_40%,transparent_60%)] opacity-[0.8]",
              borderClassName,
            )}
          />
        </MovingBorder>
      </div>

      <div
        className={cn(
          "relative flex h-full w-full items-center justify-center border border-slate-800 bg-slate-900/[0.8] text-sm text-white antialiased backdrop-blur-xl",
          className,
        )}
        style={{
          borderRadius: `calc(${borderRadius} * 0.96)`,
        }}
      >
        {children}
      </div>
    </Component>
  );
}

export const MovingBorder = ({
  children,
  duration = 3000,
  rx,
  ry,
  ...otherProps
}: {
  children: React.ReactNode;
  duration?: number;
  rx?: string;
  ry?: string;
  [key: string]: any;
}) => {
  const pathRef = useRef<any>();
  const progress = useMotionValue<number>(0);

  useAnimationFrame((time) => {
    const length = pathRef.current?.getTotalLength();
    if (length) {
      const pxPerMillisecond = length / duration;
      progress.set((time * pxPerMillisecond) % length);
    }
  });

  const x = useTransform(
    progress,
    (val) => pathRef.current?.getPointAtLength(val).x,
  );
  const y = useTransform(
    progress,
    (val) => pathRef.current?.getPointAtLength(val).y,
  );

  const transform = useMotionTemplate`translateX(${x}px) translateY(${y}px) translateX(-50%) translateY(-50%)`;

  return (
    <>
      <svg
        xmlns="http://www.w3.org/2000/svg"
        preserveAspectRatio="none"
        className="absolute h-full w-full"
        width="100%"
        height="100%"
        {...otherProps}
      >
        <rect
          fill="none"
          width="100%"
          height="100%"
          rx={rx}
          ry={ry}
          ref={pathRef}
        />
      </svg>
      <motion.div
        style={{
          position: "absolute",
          top: 0,
          left: 0,
          display: "inline-block",
          transform,
        }}
      >
        {children}
      </motion.div>
    </>
  );
};

复用方法

关键决定

观察最终结果里,页面信息层级、模块顺序和 CTA 是否一口气讲清楚 是否同时成立。

换到你的题材

把“目标结果 → 产品名称、目标用户、页面模块和主按钮 → 约束条件”抽成模板,后续可复用到同类任务。

容易翻车

围绕 模块顺序、价值主张写法与 CTA 位置 做单变量对照,并记录模型、成本和失败结果;重复成立后再沉淀为 Skill。

建议模型

待补充模型
稳定度
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中
这条 Case 的经验 Skill 还没有沉淀。去反馈区催更 →
AU

创作者

Aceternity UI

Aceternity UI 长期扎根Aceternity UI,交付可运行的界面,《Parallax Hero Images》配了完整实现思路。

值得学习AI 编程(UI)
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继续探索

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3D 超市包装式创意机构官网
AI 编程(UI)X@Oluwaphilemon1 →

3D 超市包装式创意机构官网

@Oluwaphilemon1 使用 Claude Fable 5 · Three.js · Blender · GSAP完成的网页案例,包含公开结果、完整 Prompt 与原始来源。

Skill · 3D / 动效 HeroSkill · 个人作品集叙事

提示语

Claude Fable 5 和 GPT-5.6 很强🥵🥵🥵 下面是我如何使用 Claude 构建的 👇 提示词:「设计一个机构网站,把服务以 3D 超市商品包装的形式呈现」 使用 Three.js 和 WebGL 在浏览器中实时渲染所有产品 使用 Blender 制作包装模型,然后导出为 GLTF 以加载到 Three.js 中 使用 GSAP 实现流畅的产品旋转和悬停交互 如果你想做一个让客户感觉像是在购买高级商品的作品集,请保存这条 🛒

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AI 编程(UI)Aceternity UIAceternity UI →

3D Animated Pin

// components/ui/3d-pin.tsx "use client"; import React, { useState } from "react"; import { motion } from "motion/react"; import { cn } from "@/lib/utils"; export const PinContainer = ({ children, title, href, className, containerClassName, }: { children: React.ReactNode; title?: string; href?: string; className?: string; containerClassName?: string; }) => { const [transform, setTransform] = useState( "translate(-50%,-50%) rotateX(0deg)" ); const onMouseEnter = () => { setTransform("translate(-50%,-50%) rotateX(40deg) scale(0.8)"); }; const onMouseLeave = () => { setTransform("translate(-50%,-50%) rotateX(0deg) scale(1)"); }; return ( <a className={cn( "relative group/pin z-50 cursor-pointer", containerClassName )} onMouseEnter={onMouseEnter} onMouseLeave={onMouseLeave} href={href || "/"} > <div style={{ perspective: "1000px", transform: "rotateX(70deg) translateZ(0deg)", }} className="…

Skill · 3D / 动效 Hero

提示语

// components/ui/3d-pin.tsx "use client"; import React, { useState } from "react"; import { motion } from "motion/react"; import { cn } from "@/lib/utils"; export const PinContainer = ({ children, title, href, className, containerClassName…

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3D Collectible Hero
AI 编程(UI)MotionSitesMotionSites →

3D Collectible Hero

Build a single full-viewport hero section in React + TypeScript + Vite + Tailwind CSS, using `lucide-react` for icons. The component is a character-figurine carousel called "TOONHUB". **Fonts (load in `index.html` head):** ```html <link rel="preconnect" href="https://fonts.googleapis.com" /> <link rel="preconnect" href="https://fonts.gstatic.com" crossorigin /> <link href="https://fonts.googleapis.com/css2?family=Anton&family=Inter:wght@400;500;600;700&display=swap" rel="stylesheet" /> ``` Body font: `'Inter', sans-serif`. Display font (huge ghost text + bottom-right link): `'Anton', sans-serif`. **Image data (4 items, exact URLs and colors):** ```ts const IMAGES = [ { src: 'https://fifth-gentle-45902158.figma.site/_components/v2/4de492f6d9cf8244ad5293233e5c6f52407d42fc/1.02464a56.png', bg: '#F4845F', panel: '#F79B7F' }, { src: 'https://fifth-gentle-45902158.figma.site/_components/v2/4d…

Skill · 3D / 动效 HeroSkill · 落地页信息结构

提示语

Build a single full-viewport hero section in React + TypeScript + Vite + Tailwind CSS, using `lucide-react` for icons. The component is a character-figurine carousel called "TOONHUB". **Fonts (load in `index.html` head):** ```html <link re…

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