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AI 编程(UI)Aceternity UI证据 L1#source-aceternity#prompt-public#not-rerun#license-review

Sticky Scroll Reveal

AU创作者Aceternity UI →

// components/ui/sticky-scroll-reveal.tsx "use client"; import React, { useEffect, useRef, useState } from "react"; import { useMotionValueEvent, useScroll } from "motion/react"; import { motion } from "motion/react"; import { cn } from "@/lib/utils"; export const StickyScroll = ({ content, contentClassName, }: { content: { title: string; description: string; content?: React.ReactNode | any; }[]; contentClassName?: string; }) => { const [activeCard, setActiveCard] = React.useState(0); const ref = useRef<any>(null); const { scrollYProgress } = useScroll({ // uncomment line 22 and comment line 23 if you DONT want the overflow container and want to have it change on the entire page scroll // target: ref container: ref, offset: ["start start", "end start"], }); const cardLength = content.length; useMotionValueEvent(scrollYProgress, "change", (latest) => { const cardsBreakpoints = content.ma…

查看原始来源 ↗
Sticky Scroll Reveal

Prompt

// components/ui/sticky-scroll-reveal.tsx
"use client";
import React, { useEffect, useRef, useState } from "react";
import { useMotionValueEvent, useScroll } from "motion/react";
import { motion } from "motion/react";
import { cn } from "@/lib/utils";

export const StickyScroll = ({
  content,
  contentClassName,
}: {
  content: {
    title: string;
    description: string;
    content?: React.ReactNode | any;
  }[];
  contentClassName?: string;
}) => {
  const [activeCard, setActiveCard] = React.useState(0);
  const ref = useRef<any>(null);
  const { scrollYProgress } = useScroll({
    // uncomment line 22 and comment line 23 if you DONT want the overflow container and want to have it change on the entire page scroll
    // target: ref
    container: ref,
    offset: ["start start", "end start"],
  });
  const cardLength = content.length;

  useMotionValueEvent(scrollYProgress, "change", (latest) => {
    const cardsBreakpoints = content.map((_, index) => index / cardLength);
    const closestBreakpointIndex = cardsBreakpoints.reduce(
      (acc, breakpoint, index) => {
        const distance = Math.abs(latest - breakpoint);
        if (distance < Math.abs(latest - cardsBreakpoints[acc])) {
          return index;
        }
        return acc;
      },
      0,
    );
    setActiveCard(closestBreakpointIndex);
  });

  const backgroundColors = [
    "#0f172a", // slate-900
    "#000000", // black
    "#171717", // neutral-900
  ];
  const linearGradients = [
    "linear-gradient(to bottom right, #06b6d4, #10b981)", // cyan-500 to emerald-500
    "linear-gradient(to bottom right, #ec4899, #6366f1)", // pink-500 to indigo-500
    "linear-gradient(to bottom right, #f97316, #eab308)", // orange-500 to yellow-500
  ];

  const [backgroundGradient, setBackgroundGradient] = useState(
    linearGradients[0],
  );

  useEffect(() => {
    setBackgroundGradient(linearGradients[activeCard % linearGradients.length]);
  }, [activeCard]);

  return (
    <motion.div
      animate={{
        backgroundColor: backgroundColors[activeCard % backgroundColors.length],
      }}
      className="relative flex h-[30rem] justify-center space-x-10 overflow-y-auto rounded-md p-10"
      ref={ref}
    >
      <div className="div relative flex items-start px-4">
        <div className="max-w-2xl">
          {content.map((item, index) => (
            <div key={item.title + index} className="my-20">
              <motion.h2
                initial={{
                  opacity: 0,
                }}
                animate={{
                  opacity: activeCard === index ? 1 : 0.3,
                }}
                className="text-2xl font-bold text-slate-100"
              >
                {item.title}
              </motion.h2>
              <motion.p
                initial={{
                  opacity: 0,
                }}
                animate={{
                  opacity: activeCard === index ? 1 : 0.3,
                }}
                className="text-kg mt-10 max-w-sm text-slate-300"
              >
                {item.description}
              </motion.p>
            </div>
          ))}
          <div className="h-40" />
        </div>
      </div>
      <div
        style={{ background: backgroundGradient }}
        className={cn(
          "sticky top-10 hidden h-60 w-80 overflow-hidden rounded-md bg-white lg:block",
          contentClassName,
        )}
      >
        {content[activeCard].content ?? null}
      </div>
    </motion.div>
  );
};

复用方法

关键决定

观察最终结果里,页面信息层级、模块顺序和 CTA 是否一口气讲清楚 是否同时成立。

换到你的题材

把“目标结果 → 产品名称、目标用户、页面模块和主按钮 → 约束条件”抽成模板,后续可复用到同类任务。

容易翻车

围绕 模块顺序、价值主张写法与 CTA 位置 做单变量对照,并记录模型、成本和失败结果;重复成立后再沉淀为 Skill。

建议模型

待补充模型
稳定度
成本
中

Derived Skill

这个 Case 可以学走的方法。

Skill 只从多个已发布 Case 的重复模式中派生,不是另一套投稿内容。

作者方法Aceternity UI · 3D / 动效 Hero查看证据 →通用 Skill3D / 动效 Hero查看证据 →
AU

创作者

Aceternity UI

Aceternity UI 长期扎根Aceternity UI,交付可运行的界面,《Parallax Hero Images》配了完整实现思路。

值得学习AI 编程(UI)
查看创作者 →

继续探索

继续看相关 Case。

查看全部 AI 编程(UI) Case →
3D 超市包装式创意机构官网
AI 编程(UI)X@Oluwaphilemon1 →

3D 超市包装式创意机构官网

@Oluwaphilemon1 使用 Claude Fable 5 · Three.js · Blender · GSAP完成的网页案例,包含公开结果、完整 Prompt 与原始来源。

Skill · 3D / 动效 HeroSkill · 个人作品集叙事

提示语

Claude Fable 5 和 GPT-5.6 很强🥵🥵🥵 下面是我如何使用 Claude 构建的 👇 提示词:「设计一个机构网站,把服务以 3D 超市商品包装的形式呈现」 使用 Three.js 和 WebGL 在浏览器中实时渲染所有产品 使用 Blender 制作包装模型,然后导出为 GLTF 以加载到 Three.js 中 使用 GSAP 实现流畅的产品旋转和悬停交互 如果你想做一个让客户感觉像是在购买高级商品的作品集,请保存这条 🛒

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AI 编程(UI)Aceternity UIAceternity UI →

3D Animated Pin

// components/ui/3d-pin.tsx "use client"; import React, { useState } from "react"; import { motion } from "motion/react"; import { cn } from "@/lib/utils"; export const PinContainer = ({ children, title, href, className, containerClassName, }: { children: React.ReactNode; title?: string; href?: string; className?: string; containerClassName?: string; }) => { const [transform, setTransform] = useState( "translate(-50%,-50%) rotateX(0deg)" ); const onMouseEnter = () => { setTransform("translate(-50%,-50%) rotateX(40deg) scale(0.8)"); }; const onMouseLeave = () => { setTransform("translate(-50%,-50%) rotateX(0deg) scale(1)"); }; return ( <a className={cn( "relative group/pin z-50 cursor-pointer", containerClassName )} onMouseEnter={onMouseEnter} onMouseLeave={onMouseLeave} href={href || "/"} > <div style={{ perspective: "1000px", transform: "rotateX(70deg) translateZ(0deg)", }} className="…

Skill · 3D / 动效 Hero

提示语

// components/ui/3d-pin.tsx "use client"; import React, { useState } from "react"; import { motion } from "motion/react"; import { cn } from "@/lib/utils"; export const PinContainer = ({ children, title, href, className, containerClassName…

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3D Collectible Hero
AI 编程(UI)MotionSitesMotionSites →

3D Collectible Hero

Build a single full-viewport hero section in React + TypeScript + Vite + Tailwind CSS, using `lucide-react` for icons. The component is a character-figurine carousel called "TOONHUB". **Fonts (load in `index.html` head):** ```html <link rel="preconnect" href="https://fonts.googleapis.com" /> <link rel="preconnect" href="https://fonts.gstatic.com" crossorigin /> <link href="https://fonts.googleapis.com/css2?family=Anton&family=Inter:wght@400;500;600;700&display=swap" rel="stylesheet" /> ``` Body font: `'Inter', sans-serif`. Display font (huge ghost text + bottom-right link): `'Anton', sans-serif`. **Image data (4 items, exact URLs and colors):** ```ts const IMAGES = [ { src: 'https://fifth-gentle-45902158.figma.site/_components/v2/4de492f6d9cf8244ad5293233e5c6f52407d42fc/1.02464a56.png', bg: '#F4845F', panel: '#F79B7F' }, { src: 'https://fifth-gentle-45902158.figma.site/_components/v2/4d…

Skill · 3D / 动效 HeroSkill · 落地页信息结构

提示语

Build a single full-viewport hero section in React + TypeScript + Vite + Tailwind CSS, using `lucide-react` for icons. The component is a character-figurine carousel called "TOONHUB". **Fonts (load in `index.html` head):** ```html <link re…

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