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AI 编程(UI)Aceternity UI证据 L1#source-aceternity#prompt-public#not-rerun#license-review

Text Reveal Card

AU创作者Aceternity UI →

// components/ui/text-reveal-card.tsx "use client"; import React, { useEffect, useRef, useState, memo } from "react"; import { motion } from "motion/react"; import { twMerge } from "tailwind-merge"; import { cn } from "@/lib/utils"; export const TextRevealCard = ({ text, revealText, children, className, }: { text: string; revealText: string; children?: React.ReactNode; className?: string; }) => { const [widthPercentage, setWidthPercentage] = useState(0); const cardRef = useRef<HTMLDivElement | any>(null); const [left, setLeft] = useState(0); const [localWidth, setLocalWidth] = useState(0); const [isMouseOver, setIsMouseOver] = useState(false); useEffect(() => { if (cardRef.current) { const { left, width: localWidth } = cardRef.current.getBoundingClientRect(); setLeft(left); setLocalWidth(localWidth); } }, []); function mouseMoveHandler(event: any) { event.preventDefault(); const { clien…

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Prompt

// components/ui/text-reveal-card.tsx
"use client";
import React, { useEffect, useRef, useState, memo } from "react";
import { motion } from "motion/react";
import { twMerge } from "tailwind-merge";
import { cn } from "@/lib/utils";

export const TextRevealCard = ({
  text,
  revealText,
  children,
  className,
}: {
  text: string;
  revealText: string;
  children?: React.ReactNode;
  className?: string;
}) => {
  const [widthPercentage, setWidthPercentage] = useState(0);
  const cardRef = useRef<HTMLDivElement | any>(null);
  const [left, setLeft] = useState(0);
  const [localWidth, setLocalWidth] = useState(0);
  const [isMouseOver, setIsMouseOver] = useState(false);

  useEffect(() => {
    if (cardRef.current) {
      const { left, width: localWidth } =
        cardRef.current.getBoundingClientRect();
      setLeft(left);
      setLocalWidth(localWidth);
    }
  }, []);

  function mouseMoveHandler(event: any) {
    event.preventDefault();

    const { clientX } = event;
    if (cardRef.current) {
      const relativeX = clientX - left;
      setWidthPercentage((relativeX / localWidth) * 100);
    }
  }

  function mouseLeaveHandler() {
    setIsMouseOver(false);
    setWidthPercentage(0);
  }
  function mouseEnterHandler() {
    setIsMouseOver(true);
  }
  function touchMoveHandler(event: React.TouchEvent<HTMLDivElement>) {
    event.preventDefault();
    const clientX = event.touches[0]!.clientX;
    if (cardRef.current) {
      const relativeX = clientX - left;
      setWidthPercentage((relativeX / localWidth) * 100);
    }
  }

  const rotateDeg = (widthPercentage - 50) * 0.1;
  return (
    <div
      onMouseEnter={mouseEnterHandler}
      onMouseLeave={mouseLeaveHandler}
      onMouseMove={mouseMoveHandler}
      onTouchStart={mouseEnterHandler}
      onTouchEnd={mouseLeaveHandler}
      onTouchMove={touchMoveHandler}
      ref={cardRef}
      className={cn(
        "bg-[#1d1c20] border border-white/[0.08] w-[40rem] rounded-lg p-8 relative overflow-hidden",
        className
      )}
    >
      {children}

      <div className="h-40  relative flex items-center overflow-hidden">
        <motion.div
          style={{
            width: "100%",
          }}
          animate={
            isMouseOver
              ? {
                  opacity: widthPercentage > 0 ? 1 : 0,
                  clipPath: `inset(0 ${100 - widthPercentage}% 0 0)`,
                }
              : {
                  clipPath: `inset(0 ${100 - widthPercentage}% 0 0)`,
                }
          }
          transition={isMouseOver ? { duration: 0 } : { duration: 0.4 }}
          className="absolute bg-[#1d1c20] z-20  will-change-transform"
        >
          <p
            style={{
              textShadow: "4px 4px 15px rgba(0,0,0,0.5)",
            }}
            className="text-base sm:text-[3rem] py-10 font-bold text-white bg-clip-text text-transparent bg-gradient-to-b from-white to-neutral-300"
          >
            {revealText}
          </p>
        </motion.div>
        <motion.div
          animate={{
            left: `${widthPercentage}%`,
            rotate: `${rotateDeg}deg`,
            opacity: widthPercentage > 0 ? 1 : 0,
          }}
          transition={isMouseOver ? { duration: 0 } : { duration: 0.4 }}
          className="h-40 w-[8px] bg-gradient-to-b from-transparent via-neutral-800 to-transparent absolute z-50 will-change-transform"
        ></motion.div>

        <div className=" overflow-hidden [mask-image:linear-gradient(to_bottom,transparent,white,transparent)]">
          <p className="text-base sm:text-[3rem] py-10 font-bold bg-clip-text text-transparent bg-[#323238]">
            {text}
          </p>
          <MemoizedStars />
        </div>
      </div>
    </div>
  );
};

export const TextRevealCardTitle = ({
  children,
  className,
}: {
  children: React.ReactNode;
  className?: string;
}) => {
  return (
    <h2 className={twMerge("text-white text-lg mb-2", className)}>
      {children}
    </h2>
  );
};

export const TextRevealCardDescription = ({
  children,
  className,
}: {
  children: React.ReactNode;
  className?: string;
}) => {
  return (
    <p className={twMerge("text-[#a9a9a9] text-sm", className)}>{children}</p>
  );
};

const Stars = () => {
  const randomMove = () => Math.random() * 4 - 2;
  const randomOpacity = () => Math.random();
  const random = () => Math.random();
  return (
    <div className="absolute inset-0">
      {[...Array(80)].map((_, i) => (
        <motion.span
          key={`star-${i}`}
          animate={{
            top: `calc(${random() * 100}% + ${randomMove()}px)`,
            left: `calc(${random() * 100}% + ${randomMove()}px)`,
            opacity: randomOpacity(),
            scale: [1, 1.2, 0],
          }}
          transition={{
            duration: random() * 10 + 20,
            repeat: Infinity,
            ease: "linear",
          }}
          style={{
            position: "absolute",
            top: `${random() * 100}%`,
            left: `${random() * 100}%`,
            width: `2px`,
            height: `2px`,
            backgroundColor: "white",
            borderRadius: "50%",
            zIndex: 1,
          }}
          className="inline-block"
        ></motion.span>
      ))}
    </div>
  );
};

export const MemoizedStars = memo(Stars);

复用方法

关键决定

观察最终结果里,页面信息层级、模块顺序和 CTA 是否一口气讲清楚 是否同时成立。

换到你的题材

把“目标结果 → 产品名称、目标用户、页面模块和主按钮 → 约束条件”抽成模板,后续可复用到同类任务。

容易翻车

围绕 模块顺序、价值主张写法与 CTA 位置 做单变量对照,并记录模型、成本和失败结果;重复成立后再沉淀为 Skill。

建议模型

待补充模型
稳定度
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这条 Case 的经验 Skill 还没有沉淀。去反馈区催更 →
AU

创作者

Aceternity UI

Aceternity UI 长期扎根Aceternity UI,交付可运行的界面,《Parallax Hero Images》配了完整实现思路。

值得学习AI 编程(UI)
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继续探索

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3D 超市包装式创意机构官网
AI 编程(UI)X@Oluwaphilemon1 →

3D 超市包装式创意机构官网

@Oluwaphilemon1 使用 Claude Fable 5 · Three.js · Blender · GSAP完成的网页案例,包含公开结果、完整 Prompt 与原始来源。

Skill · 3D / 动效 HeroSkill · 个人作品集叙事

提示语

Claude Fable 5 和 GPT-5.6 很强🥵🥵🥵 下面是我如何使用 Claude 构建的 👇 提示词:「设计一个机构网站,把服务以 3D 超市商品包装的形式呈现」 使用 Three.js 和 WebGL 在浏览器中实时渲染所有产品 使用 Blender 制作包装模型,然后导出为 GLTF 以加载到 Three.js 中 使用 GSAP 实现流畅的产品旋转和悬停交互 如果你想做一个让客户感觉像是在购买高级商品的作品集,请保存这条 🛒

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AI 编程(UI)Aceternity UIAceternity UI →

3D Animated Pin

// components/ui/3d-pin.tsx "use client"; import React, { useState } from "react"; import { motion } from "motion/react"; import { cn } from "@/lib/utils"; export const PinContainer = ({ children, title, href, className, containerClassName, }: { children: React.ReactNode; title?: string; href?: string; className?: string; containerClassName?: string; }) => { const [transform, setTransform] = useState( "translate(-50%,-50%) rotateX(0deg)" ); const onMouseEnter = () => { setTransform("translate(-50%,-50%) rotateX(40deg) scale(0.8)"); }; const onMouseLeave = () => { setTransform("translate(-50%,-50%) rotateX(0deg) scale(1)"); }; return ( <a className={cn( "relative group/pin z-50 cursor-pointer", containerClassName )} onMouseEnter={onMouseEnter} onMouseLeave={onMouseLeave} href={href || "/"} > <div style={{ perspective: "1000px", transform: "rotateX(70deg) translateZ(0deg)", }} className="…

Skill · 3D / 动效 Hero

提示语

// components/ui/3d-pin.tsx "use client"; import React, { useState } from "react"; import { motion } from "motion/react"; import { cn } from "@/lib/utils"; export const PinContainer = ({ children, title, href, className, containerClassName…

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3D Collectible Hero
AI 编程(UI)MotionSitesMotionSites →

3D Collectible Hero

Build a single full-viewport hero section in React + TypeScript + Vite + Tailwind CSS, using `lucide-react` for icons. The component is a character-figurine carousel called "TOONHUB". **Fonts (load in `index.html` head):** ```html <link rel="preconnect" href="https://fonts.googleapis.com" /> <link rel="preconnect" href="https://fonts.gstatic.com" crossorigin /> <link href="https://fonts.googleapis.com/css2?family=Anton&family=Inter:wght@400;500;600;700&display=swap" rel="stylesheet" /> ``` Body font: `'Inter', sans-serif`. Display font (huge ghost text + bottom-right link): `'Anton', sans-serif`. **Image data (4 items, exact URLs and colors):** ```ts const IMAGES = [ { src: 'https://fifth-gentle-45902158.figma.site/_components/v2/4de492f6d9cf8244ad5293233e5c6f52407d42fc/1.02464a56.png', bg: '#F4845F', panel: '#F79B7F' }, { src: 'https://fifth-gentle-45902158.figma.site/_components/v2/4d…

Skill · 3D / 动效 HeroSkill · 落地页信息结构

提示语

Build a single full-viewport hero section in React + TypeScript + Vite + Tailwind CSS, using `lucide-react` for icons. The component is a character-figurine carousel called "TOONHUB". **Fonts (load in `index.html` head):** ```html <link re…

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