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AI 编程(UI)Aceternity UI证据 L1#source-aceternity#prompt-public#not-rerun#license-review

Wobble Card

AU创作者Aceternity UI →

// components/ui/wobble-card.tsx "use client"; import React, { useState } from "react"; import { motion } from "motion/react"; import { cn } from "@/lib/utils"; export const WobbleCard = ({ children, containerClassName, className, }: { children: React.ReactNode; containerClassName?: string; className?: string; }) => { const [mousePosition, setMousePosition] = useState({ x: 0, y: 0 }); const [isHovering, setIsHovering] = useState(false); const handleMouseMove = (event: React.MouseEvent<HTMLElement>) => { const { clientX, clientY } = event; const rect = event.currentTarget.getBoundingClientRect(); const x = (clientX - (rect.left + rect.width / 2)) / 20; const y = (clientY - (rect.top + rect.height / 2)) / 20; setMousePosition({ x, y }); }; return ( <motion.section onMouseMove={handleMouseMove} onMouseEnter={() => setIsHovering(true)} onMouseLeave={() => { setIsHovering(false); setMousePos…

查看原始来源 ↗
Wobble Card

Prompt

// components/ui/wobble-card.tsx
"use client";
import React, { useState } from "react";
import { motion } from "motion/react";
import { cn } from "@/lib/utils";

export const WobbleCard = ({
  children,
  containerClassName,
  className,
}: {
  children: React.ReactNode;
  containerClassName?: string;
  className?: string;
}) => {
  const [mousePosition, setMousePosition] = useState({ x: 0, y: 0 });
  const [isHovering, setIsHovering] = useState(false);

  const handleMouseMove = (event: React.MouseEvent<HTMLElement>) => {
    const { clientX, clientY } = event;
    const rect = event.currentTarget.getBoundingClientRect();
    const x = (clientX - (rect.left + rect.width / 2)) / 20;
    const y = (clientY - (rect.top + rect.height / 2)) / 20;
    setMousePosition({ x, y });
  };
  return (
    <motion.section
      onMouseMove={handleMouseMove}
      onMouseEnter={() => setIsHovering(true)}
      onMouseLeave={() => {
        setIsHovering(false);
        setMousePosition({ x: 0, y: 0 });
      }}
      style={{
        transform: isHovering
          ? `translate3d(${mousePosition.x}px, ${mousePosition.y}px, 0) scale3d(1, 1, 1)`
          : "translate3d(0px, 0px, 0) scale3d(1, 1, 1)",
        transition: "transform 0.1s ease-out",
      }}
      className={cn(
        "mx-auto w-full bg-indigo-800  relative rounded-2xl overflow-hidden",
        containerClassName
      )}
    >
      <div
        className="relative  h-full [background-image:radial-gradient(88%_100%_at_top,rgba(255,255,255,0.5),rgba(255,255,255,0))]  sm:mx-0 sm:rounded-2xl overflow-hidden"
        style={{
          boxShadow:
            "0 10px 32px rgba(34, 42, 53, 0.12), 0 1px 1px rgba(0, 0, 0, 0.05), 0 0 0 1px rgba(34, 42, 53, 0.05), 0 4px 6px rgba(34, 42, 53, 0.08), 0 24px 108px rgba(47, 48, 55, 0.10)",
        }}
      >
        <motion.div
          style={{
            transform: isHovering
              ? `translate3d(${-mousePosition.x}px, ${-mousePosition.y}px, 0) scale3d(1.03, 1.03, 1)`
              : "translate3d(0px, 0px, 0) scale3d(1, 1, 1)",
            transition: "transform 0.1s ease-out",
          }}
          className={cn("h-full px-4 py-20 sm:px-10", className)}
        >
          <Noise />
          {children}
        </motion.div>
      </div>
    </motion.section>
  );
};

const Noise = () => {
  return (
    <div
      className="absolute inset-0 w-full h-full scale-[1.2] transform opacity-10 [mask-image:radial-gradient(#fff,transparent,75%)]"
      style={{
        backgroundImage: "url(/noise.webp)",
        backgroundSize: "30%",
      }}
    ></div>
  );
};

复用方法

关键决定

观察最终结果里,页面信息层级、模块顺序和 CTA 是否一口气讲清楚 是否同时成立。

换到你的题材

把“目标结果 → 产品名称、目标用户、页面模块和主按钮 → 约束条件”抽成模板,后续可复用到同类任务。

容易翻车

围绕 模块顺序、价值主张写法与 CTA 位置 做单变量对照,并记录模型、成本和失败结果;重复成立后再沉淀为 Skill。

建议模型

待补充模型
稳定度
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AU

创作者

Aceternity UI

Aceternity UI 长期扎根Aceternity UI,交付可运行的界面,《Parallax Hero Images》配了完整实现思路。

值得学习AI 编程(UI)
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3D 超市包装式创意机构官网
AI 编程(UI)X@Oluwaphilemon1 →

3D 超市包装式创意机构官网

@Oluwaphilemon1 使用 Claude Fable 5 · Three.js · Blender · GSAP完成的网页案例,包含公开结果、完整 Prompt 与原始来源。

Skill · 3D / 动效 HeroSkill · 个人作品集叙事

提示语

Claude Fable 5 和 GPT-5.6 很强🥵🥵🥵 下面是我如何使用 Claude 构建的 👇 提示词:「设计一个机构网站,把服务以 3D 超市商品包装的形式呈现」 使用 Three.js 和 WebGL 在浏览器中实时渲染所有产品 使用 Blender 制作包装模型,然后导出为 GLTF 以加载到 Three.js 中 使用 GSAP 实现流畅的产品旋转和悬停交互 如果你想做一个让客户感觉像是在购买高级商品的作品集,请保存这条 🛒

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AI 编程(UI)Aceternity UIAceternity UI →

3D Animated Pin

// components/ui/3d-pin.tsx "use client"; import React, { useState } from "react"; import { motion } from "motion/react"; import { cn } from "@/lib/utils"; export const PinContainer = ({ children, title, href, className, containerClassName, }: { children: React.ReactNode; title?: string; href?: string; className?: string; containerClassName?: string; }) => { const [transform, setTransform] = useState( "translate(-50%,-50%) rotateX(0deg)" ); const onMouseEnter = () => { setTransform("translate(-50%,-50%) rotateX(40deg) scale(0.8)"); }; const onMouseLeave = () => { setTransform("translate(-50%,-50%) rotateX(0deg) scale(1)"); }; return ( <a className={cn( "relative group/pin z-50 cursor-pointer", containerClassName )} onMouseEnter={onMouseEnter} onMouseLeave={onMouseLeave} href={href || "/"} > <div style={{ perspective: "1000px", transform: "rotateX(70deg) translateZ(0deg)", }} className="…

Skill · 3D / 动效 Hero

提示语

// components/ui/3d-pin.tsx "use client"; import React, { useState } from "react"; import { motion } from "motion/react"; import { cn } from "@/lib/utils"; export const PinContainer = ({ children, title, href, className, containerClassName…

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3D Collectible Hero
AI 编程(UI)MotionSitesMotionSites →

3D Collectible Hero

Build a single full-viewport hero section in React + TypeScript + Vite + Tailwind CSS, using `lucide-react` for icons. The component is a character-figurine carousel called "TOONHUB". **Fonts (load in `index.html` head):** ```html <link rel="preconnect" href="https://fonts.googleapis.com" /> <link rel="preconnect" href="https://fonts.gstatic.com" crossorigin /> <link href="https://fonts.googleapis.com/css2?family=Anton&family=Inter:wght@400;500;600;700&display=swap" rel="stylesheet" /> ``` Body font: `'Inter', sans-serif`. Display font (huge ghost text + bottom-right link): `'Anton', sans-serif`. **Image data (4 items, exact URLs and colors):** ```ts const IMAGES = [ { src: 'https://fifth-gentle-45902158.figma.site/_components/v2/4de492f6d9cf8244ad5293233e5c6f52407d42fc/1.02464a56.png', bg: '#F4845F', panel: '#F79B7F' }, { src: 'https://fifth-gentle-45902158.figma.site/_components/v2/4d…

Skill · 3D / 动效 HeroSkill · 落地页信息结构

提示语

Build a single full-viewport hero section in React + TypeScript + Vite + Tailwind CSS, using `lucide-react` for icons. The component is a character-figurine carousel called "TOONHUB". **Fonts (load in `index.html` head):** ```html <link re…

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