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AI 编程(UI)Aceternity UI证据 L1#source-aceternity#prompt-public#not-rerun#license-review

Sparkles

AU创作者Aceternity UI →

// components/ui/sparkles.tsx "use client"; import React, { useId, useMemo } from "react"; import { useEffect, useState } from "react"; import Particles, { initParticlesEngine } from "@tsparticles/react"; import type { Container, SingleOrMultiple } from "@tsparticles/engine"; import { loadSlim } from "@tsparticles/slim"; import { cn } from "@/lib/utils"; import { motion, useAnimation } from "motion/react"; type ParticlesProps = { id?: string; className?: string; background?: string; particleSize?: number; minSize?: number; maxSize?: number; speed?: number; particleColor?: string; particleDensity?: number; }; export const SparklesCore = (props: ParticlesProps) => { const { id, className, background, minSize, maxSize, speed, particleColor, particleDensity, } = props; const [init, setInit] = useState(false); useEffect(() => { initParticlesEngine(async (engine) => { await loadSlim(engine); …

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Prompt

// components/ui/sparkles.tsx
"use client";
import React, { useId, useMemo } from "react";
import { useEffect, useState } from "react";
import Particles, { initParticlesEngine } from "@tsparticles/react";
import type { Container, SingleOrMultiple } from "@tsparticles/engine";
import { loadSlim } from "@tsparticles/slim";
import { cn } from "@/lib/utils";
import { motion, useAnimation } from "motion/react";

type ParticlesProps = {
  id?: string;
  className?: string;
  background?: string;
  particleSize?: number;
  minSize?: number;
  maxSize?: number;
  speed?: number;
  particleColor?: string;
  particleDensity?: number;
};
export const SparklesCore = (props: ParticlesProps) => {
  const {
    id,
    className,
    background,
    minSize,
    maxSize,
    speed,
    particleColor,
    particleDensity,
  } = props;
  const [init, setInit] = useState(false);
  useEffect(() => {
    initParticlesEngine(async (engine) => {
      await loadSlim(engine);
    }).then(() => {
      setInit(true);
    });
  }, []);
  const controls = useAnimation();

  const particlesLoaded = async (container?: Container) => {
    if (container) {
      controls.start({
        opacity: 1,
        transition: {
          duration: 1,
        },
      });
    }
  };

  const generatedId = useId();
  return (
    <motion.div animate={controls} className={cn("opacity-0", className)}>
      {init && (
        <Particles
          id={id || generatedId}
          className={cn("h-full w-full")}
          particlesLoaded={particlesLoaded}
          options={{
            background: {
              color: {
                value: background || "#0d47a1",
              },
            },
            fullScreen: {
              enable: false,
              zIndex: 1,
            },

            fpsLimit: 120,
            interactivity: {
              events: {
                onClick: {
                  enable: true,
                  mode: "push",
                },
                onHover: {
                  enable: false,
                  mode: "repulse",
                },
                resize: true as any,
              },
              modes: {
                push: {
                  quantity: 4,
                },
                repulse: {
                  distance: 200,
                  duration: 0.4,
                },
              },
            },
            particles: {
              bounce: {
                horizontal: {
                  value: 1,
                },
                vertical: {
                  value: 1,
                },
              },
              collisions: {
                absorb: {
                  speed: 2,
                },
                bounce: {
                  horizontal: {
                    value: 1,
                  },
                  vertical: {
                    value: 1,
                  },
                },
                enable: false,
                maxSpeed: 50,
                mode: "bounce",
                overlap: {
                  enable: true,
                  retries: 0,
                },
              },
              color: {
                value: particleColor || "#ffffff",
                animation: {
                  h: {
                    count: 0,
                    enable: false,
                    speed: 1,
                    decay: 0,
                    delay: 0,
                    sync: true,
                    offset: 0,
                  },
                  s: {
                    count: 0,
                    enable: false,
                    speed: 1,
                    decay: 0,
                    delay: 0,
                    sync: true,
                    offset: 0,
                  },
                  l: {
                    count: 0,
                    enable: false,
                    speed: 1,
                    decay: 0,
                    delay: 0,
                    sync: true,
                    offset: 0,
                  },
                },
              },
              effect: {
                close: true,
                fill: true,
                options: {},
                type: {} as SingleOrMultiple<string> | undefined,
              },
              groups: {},
              move: {
                angle: {
                  offset: 0,
                  value: 90,
                },
                attract: {
                  distance: 200,
                  enable: false,
                  rotate: {
                    x: 3000,
                    y: 3000,
                  },
                },
                center: {
                  x: 50,
                  y: 50,
                  mode: "percent",
                  radius: 0,
                },
                decay: 0,
                distance: {},
                direction: "none",
                drift: 0,
                enable: true,
                gravity: {
                  acceleration: 9.81,
                  enable: false,
                  inverse: false,
                  maxSpeed: 50,
                },
                path: {
                  clamp: true,
                  delay: {
                    value: 0,
                  },
                  enable: false,
                  options: {},
                },
                outModes: {
                  default: "out",
                },
                random: false,
                size: false,
                speed: {
                  min: 0.1,
                  max: 1,
                },
                spin: {
                  acceleration: 0,
                  enable: false,
                },
                straight: false,
                trail: {
                  enable: false,
                  length: 10,
                  fill: {},
                },
                vibrate: false,
                warp: false,
              },
              number: {
                density: {
                  enable: true,
                  width: 400,
                  height: 400,
                },
                limit: {
                  mode: "delete",
                  value: 0,
                },
                value: particleDensity || 120,
              },
              opacity: {
                value: {
                  min: 0.1,
                  max: 1,
                },
                animation: {
                  count: 0,
                  enable: true,
                  speed: speed || 4,
                  decay: 0,
                  delay: 0,
                  sync: false,
                  mode: "auto",
                  startValue: "random",
                  destroy: "none",
                },
              },
              reduceDuplicates: false,
              shadow: {
                blur: 0,
                color: {
                  value: "#000",
                },
                enable: false,
                offset: {
                  x: 0,
                  y: 0,
                },
              },
              shape: {
                close: true,
                fill: true,
                options: {},
                type: "circle",
              },
              size: {
                value: {
                  min: minSize || 1,
                  max: maxSize || 3,
                },
                animation: {
                  count: 0,
                  enable: false,
                  speed: 5,
                  decay: 0,
                  delay: 0,
                  sync: false,
                  mode: "auto",
                  startValue: "random",
                  destroy: "none",
                },
              },
              stroke: {
                width: 0,
              },
              zIndex: {
                value: 0,
                opacityRate: 1,
                sizeRate: 1,
                velocityRate: 1,
              },
              destroy: {
                bounds: {},
                mode: "none",
                split: {
                  count: 1,
                  factor: {
                    value: 3,
                  },
                  rate: {
                    value: {
                      min: 4,
                      max: 9,
                    },
                  },
                  sizeOffset: true,
                },
              },
              roll: {
                darken: {
                  enable: false,
                  value: 0,
                },
                enable: false,
                enlighten: {
                  enable: false,
                  value: 0,
                },
                mode: "vertical",
                speed: 25,
              },
              tilt: {
                value: 0,
                animation: {
                  enable: false,
                  speed: 0,
                  decay: 0,
                  sync: false,
                },
                direction: "clockwise",
                enable: false,
              },
              twinkle: {
                lines: {
                  enable: false,
                  frequency: 0.05,
                  opacity: 1,
                },
                particles: {
                  enable: false,
                  frequency: 0.05,
                  opacity: 1,
                },
              },
              wobble: {
                distance: 5,
                enable: false,
                speed: {
                  angle: 50,
                  move: 10,
                },
              },
              life: {
                count: 0,
                delay: {
                  value: 0,
                  sync: false,
                },
                duration: {
                  value: 0,
                  sync: false,
                },
              },
              rotate: {
                value: 0,
                animation: {
                  enable: false,
                  speed: 0,
                  decay: 0,
                  sync: false,
                },
                direction: "clockwise",
                path: false,
              },
              orbit: {
                animation: {
                  count: 0,
                  enable: false,
                  speed: 1,
                  decay: 0,
                  delay: 0,
                  sync: false,
                },
                enable: false,
                opacity: 1,
                rotation: {
                  value: 45,
                },
                width: 1,
              },
              links: {
                blink: false,
                color: {
                  value: "#fff",
                },
                consent: false,
                distance: 100,
                enable: false,
                frequency: 1,
                opacity: 1,
                shadow: {
                  blur: 5,
                  color: {
                    value: "#000",
                  },
                  enable: false,
                },
                triangles: {
                  enable: false,
                  frequency: 1,
                },
                width: 1,
                warp: false,
              },
              repulse: {
                value: 0,
                enabled: false,
                distance: 1,
                duration: 1,
                factor: 1,
                speed: 1,
              },
            },
            detectRetina: true,
          }}
        />
      )}
    </motion.div>
  );
};

复用方法

关键决定

观察最终结果里,页面信息层级、模块顺序和 CTA 是否一口气讲清楚 是否同时成立。

换到你的题材

把“目标结果 → 产品名称、目标用户、页面模块和主按钮 → 约束条件”抽成模板,后续可复用到同类任务。

容易翻车

围绕 模块顺序、价值主张写法与 CTA 位置 做单变量对照,并记录模型、成本和失败结果;重复成立后再沉淀为 Skill。

建议模型

待补充模型
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AU

创作者

Aceternity UI

Aceternity UI 长期扎根Aceternity UI,交付可运行的界面,《Parallax Hero Images》配了完整实现思路。

值得学习AI 编程(UI)
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继续探索

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3D 超市包装式创意机构官网

@Oluwaphilemon1 使用 Claude Fable 5 · Three.js · Blender · GSAP完成的网页案例,包含公开结果、完整 Prompt 与原始来源。

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提示语

Claude Fable 5 和 GPT-5.6 很强🥵🥵🥵 下面是我如何使用 Claude 构建的 👇 提示词:「设计一个机构网站,把服务以 3D 超市商品包装的形式呈现」 使用 Three.js 和 WebGL 在浏览器中实时渲染所有产品 使用 Blender 制作包装模型,然后导出为 GLTF 以加载到 Three.js 中 使用 GSAP 实现流畅的产品旋转和悬停交互 如果你想做一个让客户感觉像是在购买高级商品的作品集,请保存这条 🛒

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3D Animated Pin

// components/ui/3d-pin.tsx "use client"; import React, { useState } from "react"; import { motion } from "motion/react"; import { cn } from "@/lib/utils"; export const PinContainer = ({ children, title, href, className, containerClassName, }: { children: React.ReactNode; title?: string; href?: string; className?: string; containerClassName?: string; }) => { const [transform, setTransform] = useState( "translate(-50%,-50%) rotateX(0deg)" ); const onMouseEnter = () => { setTransform("translate(-50%,-50%) rotateX(40deg) scale(0.8)"); }; const onMouseLeave = () => { setTransform("translate(-50%,-50%) rotateX(0deg) scale(1)"); }; return ( <a className={cn( "relative group/pin z-50 cursor-pointer", containerClassName )} onMouseEnter={onMouseEnter} onMouseLeave={onMouseLeave} href={href || "/"} > <div style={{ perspective: "1000px", transform: "rotateX(70deg) translateZ(0deg)", }} className="…

Skill · 3D / 动效 Hero

提示语

// components/ui/3d-pin.tsx "use client"; import React, { useState } from "react"; import { motion } from "motion/react"; import { cn } from "@/lib/utils"; export const PinContainer = ({ children, title, href, className, containerClassName…

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3D Collectible Hero
AI 编程(UI)MotionSitesMotionSites →

3D Collectible Hero

Build a single full-viewport hero section in React + TypeScript + Vite + Tailwind CSS, using `lucide-react` for icons. The component is a character-figurine carousel called "TOONHUB". **Fonts (load in `index.html` head):** ```html <link rel="preconnect" href="https://fonts.googleapis.com" /> <link rel="preconnect" href="https://fonts.gstatic.com" crossorigin /> <link href="https://fonts.googleapis.com/css2?family=Anton&family=Inter:wght@400;500;600;700&display=swap" rel="stylesheet" /> ``` Body font: `'Inter', sans-serif`. Display font (huge ghost text + bottom-right link): `'Anton', sans-serif`. **Image data (4 items, exact URLs and colors):** ```ts const IMAGES = [ { src: 'https://fifth-gentle-45902158.figma.site/_components/v2/4de492f6d9cf8244ad5293233e5c6f52407d42fc/1.02464a56.png', bg: '#F4845F', panel: '#F79B7F' }, { src: 'https://fifth-gentle-45902158.figma.site/_components/v2/4d…

Skill · 3D / 动效 HeroSkill · 落地页信息结构

提示语

Build a single full-viewport hero section in React + TypeScript + Vite + Tailwind CSS, using `lucide-react` for icons. The component is a character-figurine carousel called "TOONHUB". **Fonts (load in `index.html` head):** ```html <link re…

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