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AI 编程(UI)Aceternity UI证据 L1#source-aceternity#prompt-public#not-rerun#license-review

SVG Mask Effect

AU创作者Aceternity UI →

// components/ui/svg-mask-effect.tsx "use client"; import { useState, useEffect, useRef } from "react"; import { motion } from "motion/react"; import { cn } from "@/lib/utils"; export const MaskContainer = ({ children, revealText, size = 10, revealSize = 600, className, }: { children?: string | React.ReactNode; revealText?: string | React.ReactNode; size?: number; revealSize?: number; className?: string; }) => { const [isHovered, setIsHovered] = useState(false); const [mousePosition, setMousePosition] = useState<any>({ x: null, y: null }); const containerRef = useRef<any>(null); const updateMousePosition = (e: any) => { const rect = containerRef.current.getBoundingClientRect(); setMousePosition({ x: e.clientX - rect.left, y: e.clientY - rect.top }); }; useEffect(() => { containerRef.current.addEventListener("mousemove", updateMousePosition); return () => { if (containerRef.current) { co…

查看原始来源 ↗

Prompt

// components/ui/svg-mask-effect.tsx
"use client";
import { useState, useEffect, useRef } from "react";
import { motion } from "motion/react";
import { cn } from "@/lib/utils";

export const MaskContainer = ({
  children,
  revealText,
  size = 10,
  revealSize = 600,
  className,
}: {
  children?: string | React.ReactNode;
  revealText?: string | React.ReactNode;
  size?: number;
  revealSize?: number;
  className?: string;
}) => {
  const [isHovered, setIsHovered] = useState(false);
  const [mousePosition, setMousePosition] = useState<any>({ x: null, y: null });
  const containerRef = useRef<any>(null);
  const updateMousePosition = (e: any) => {
    const rect = containerRef.current.getBoundingClientRect();
    setMousePosition({ x: e.clientX - rect.left, y: e.clientY - rect.top });
  };

  useEffect(() => {
    containerRef.current.addEventListener("mousemove", updateMousePosition);
    return () => {
      if (containerRef.current) {
        containerRef.current.removeEventListener(
          "mousemove",
          updateMousePosition,
        );
      }
    };
  }, []);
  let maskSize = isHovered ? revealSize : size;

  return (
    <motion.div
      ref={containerRef}
      className={cn("relative h-screen", className)}
      animate={{
        backgroundColor: isHovered ? "var(--slate-900)" : "var(--white)",
      }}
      transition={{
        backgroundColor: { duration: 0.3 },
      }}
    >
      <motion.div
        className="absolute flex h-full w-full items-center justify-center bg-black text-6xl [mask-image:url(/mask.svg)] [mask-repeat:no-repeat] [mask-size:40px] dark:bg-white"
        animate={{
          maskPosition: `${mousePosition.x - maskSize / 2}px ${
            mousePosition.y - maskSize / 2
          }px`,
          maskSize: `${maskSize}px`,
        }}
        transition={{
          maskSize: { duration: 0.3, ease: "easeInOut" },
          maskPosition: { duration: 0.15, ease: "linear" },
        }}
      >
        <div className="absolute inset-0 z-0 h-full w-full bg-black opacity-50 dark:bg-white" />
        <div
          onMouseEnter={() => {
            setIsHovered(true);
          }}
          onMouseLeave={() => {
            setIsHovered(false);
          }}
          className="relative z-20 mx-auto max-w-4xl text-center text-4xl font-bold"
        >
          {children}
        </div>
      </motion.div>

      <div className="flex h-full w-full items-center justify-center">
        {revealText}
      </div>
    </motion.div>
  );
};

复用方法

关键决定

观察最终结果里,页面信息层级、模块顺序和 CTA 是否一口气讲清楚 是否同时成立。

换到你的题材

把“目标结果 → 产品名称、目标用户、页面模块和主按钮 → 约束条件”抽成模板,后续可复用到同类任务。

容易翻车

围绕 模块顺序、价值主张写法与 CTA 位置 做单变量对照,并记录模型、成本和失败结果;重复成立后再沉淀为 Skill。

建议模型

待补充模型
稳定度
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中
这条 Case 的经验 Skill 还没有沉淀。去反馈区催更 →
AU

创作者

Aceternity UI

Aceternity UI 长期扎根Aceternity UI,交付可运行的界面,《Parallax Hero Images》配了完整实现思路。

值得学习AI 编程(UI)
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AI 编程(UI)X@Oluwaphilemon1 →

3D 超市包装式创意机构官网

@Oluwaphilemon1 使用 Claude Fable 5 · Three.js · Blender · GSAP完成的网页案例,包含公开结果、完整 Prompt 与原始来源。

Skill · 3D / 动效 HeroSkill · 个人作品集叙事

提示语

Claude Fable 5 和 GPT-5.6 很强🥵🥵🥵 下面是我如何使用 Claude 构建的 👇 提示词:「设计一个机构网站,把服务以 3D 超市商品包装的形式呈现」 使用 Three.js 和 WebGL 在浏览器中实时渲染所有产品 使用 Blender 制作包装模型,然后导出为 GLTF 以加载到 Three.js 中 使用 GSAP 实现流畅的产品旋转和悬停交互 如果你想做一个让客户感觉像是在购买高级商品的作品集,请保存这条 🛒

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AI 编程(UI)Aceternity UIAceternity UI →

3D Animated Pin

// components/ui/3d-pin.tsx "use client"; import React, { useState } from "react"; import { motion } from "motion/react"; import { cn } from "@/lib/utils"; export const PinContainer = ({ children, title, href, className, containerClassName, }: { children: React.ReactNode; title?: string; href?: string; className?: string; containerClassName?: string; }) => { const [transform, setTransform] = useState( "translate(-50%,-50%) rotateX(0deg)" ); const onMouseEnter = () => { setTransform("translate(-50%,-50%) rotateX(40deg) scale(0.8)"); }; const onMouseLeave = () => { setTransform("translate(-50%,-50%) rotateX(0deg) scale(1)"); }; return ( <a className={cn( "relative group/pin z-50 cursor-pointer", containerClassName )} onMouseEnter={onMouseEnter} onMouseLeave={onMouseLeave} href={href || "/"} > <div style={{ perspective: "1000px", transform: "rotateX(70deg) translateZ(0deg)", }} className="…

Skill · 3D / 动效 Hero

提示语

// components/ui/3d-pin.tsx "use client"; import React, { useState } from "react"; import { motion } from "motion/react"; import { cn } from "@/lib/utils"; export const PinContainer = ({ children, title, href, className, containerClassName…

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3D Collectible Hero
AI 编程(UI)MotionSitesMotionSites →

3D Collectible Hero

Build a single full-viewport hero section in React + TypeScript + Vite + Tailwind CSS, using `lucide-react` for icons. The component is a character-figurine carousel called "TOONHUB". **Fonts (load in `index.html` head):** ```html <link rel="preconnect" href="https://fonts.googleapis.com" /> <link rel="preconnect" href="https://fonts.gstatic.com" crossorigin /> <link href="https://fonts.googleapis.com/css2?family=Anton&family=Inter:wght@400;500;600;700&display=swap" rel="stylesheet" /> ``` Body font: `'Inter', sans-serif`. Display font (huge ghost text + bottom-right link): `'Anton', sans-serif`. **Image data (4 items, exact URLs and colors):** ```ts const IMAGES = [ { src: 'https://fifth-gentle-45902158.figma.site/_components/v2/4de492f6d9cf8244ad5293233e5c6f52407d42fc/1.02464a56.png', bg: '#F4845F', panel: '#F79B7F' }, { src: 'https://fifth-gentle-45902158.figma.site/_components/v2/4d…

Skill · 3D / 动效 HeroSkill · 落地页信息结构

提示语

Build a single full-viewport hero section in React + TypeScript + Vite + Tailwind CSS, using `lucide-react` for icons. The component is a character-figurine carousel called "TOONHUB". **Fonts (load in `index.html` head):** ```html <link re…

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