// components/ui/svg-mask-effect.tsx "use client"; import { useState, useEffect, useRef } from "react"; import { motion } from "motion/react"; import { cn } from "@/lib/utils"; export const MaskContainer = ({ children, revealText, size = 10, revealSize = 600, className, }: { children?: string | React.ReactNode; revealText?: string | React.ReactNode; size?: number; revealSize?: number; className?: string; }) => { const [isHovered, setIsHovered] = useState(false); const [mousePosition, setMousePosition] = useState<any>({ x: null, y: null }); const containerRef = useRef<any>(null); const updateMousePosition = (e: any) => { const rect = containerRef.current.getBoundingClientRect(); setMousePosition({ x: e.clientX - rect.left, y: e.clientY - rect.top }); }; useEffect(() => { containerRef.current.addEventListener("mousemove", updateMousePosition); return () => { if (containerRef.current) { co…
查看原始来源 ↗Prompt
// components/ui/svg-mask-effect.tsx
"use client";
import { useState, useEffect, useRef } from "react";
import { motion } from "motion/react";
import { cn } from "@/lib/utils";
export const MaskContainer = ({
children,
revealText,
size = 10,
revealSize = 600,
className,
}: {
children?: string | React.ReactNode;
revealText?: string | React.ReactNode;
size?: number;
revealSize?: number;
className?: string;
}) => {
const [isHovered, setIsHovered] = useState(false);
const [mousePosition, setMousePosition] = useState<any>({ x: null, y: null });
const containerRef = useRef<any>(null);
const updateMousePosition = (e: any) => {
const rect = containerRef.current.getBoundingClientRect();
setMousePosition({ x: e.clientX - rect.left, y: e.clientY - rect.top });
};
useEffect(() => {
containerRef.current.addEventListener("mousemove", updateMousePosition);
return () => {
if (containerRef.current) {
containerRef.current.removeEventListener(
"mousemove",
updateMousePosition,
);
}
};
}, []);
let maskSize = isHovered ? revealSize : size;
return (
<motion.div
ref={containerRef}
className={cn("relative h-screen", className)}
animate={{
backgroundColor: isHovered ? "var(--slate-900)" : "var(--white)",
}}
transition={{
backgroundColor: { duration: 0.3 },
}}
>
<motion.div
className="absolute flex h-full w-full items-center justify-center bg-black text-6xl [mask-image:url(/mask.svg)] [mask-repeat:no-repeat] [mask-size:40px] dark:bg-white"
animate={{
maskPosition: `${mousePosition.x - maskSize / 2}px ${
mousePosition.y - maskSize / 2
}px`,
maskSize: `${maskSize}px`,
}}
transition={{
maskSize: { duration: 0.3, ease: "easeInOut" },
maskPosition: { duration: 0.15, ease: "linear" },
}}
>
<div className="absolute inset-0 z-0 h-full w-full bg-black opacity-50 dark:bg-white" />
<div
onMouseEnter={() => {
setIsHovered(true);
}}
onMouseLeave={() => {
setIsHovered(false);
}}
className="relative z-20 mx-auto max-w-4xl text-center text-4xl font-bold"
>
{children}
</div>
</motion.div>
<div className="flex h-full w-full items-center justify-center">
{revealText}
</div>
</motion.div>
);
};复用方法
关键决定
观察最终结果里,页面信息层级、模块顺序和 CTA 是否一口气讲清楚 是否同时成立。
换到你的题材
把“目标结果 → 产品名称、目标用户、页面模块和主按钮 → 约束条件”抽成模板,后续可复用到同类任务。
容易翻车
围绕 模块顺序、价值主张写法与 CTA 位置 做单变量对照,并记录模型、成本和失败结果;重复成立后再沉淀为 Skill。
建议模型
创作者
Aceternity UI 长期扎根Aceternity UI,交付可运行的界面,《Parallax Hero Images》配了完整实现思路。
继续探索
@Oluwaphilemon1 使用 Claude Fable 5 · Three.js · Blender · GSAP完成的网页案例,包含公开结果、完整 Prompt 与原始来源。
提示语
Claude Fable 5 和 GPT-5.6 很强🥵🥵🥵 下面是我如何使用 Claude 构建的 👇 提示词:「设计一个机构网站,把服务以 3D 超市商品包装的形式呈现」 使用 Three.js 和 WebGL 在浏览器中实时渲染所有产品 使用 Blender 制作包装模型,然后导出为 GLTF 以加载到 Three.js 中 使用 GSAP 实现流畅的产品旋转和悬停交互 如果你想做一个让客户感觉像是在购买高级商品的作品集,请保存这条 🛒
// components/ui/3d-pin.tsx "use client"; import React, { useState } from "react"; import { motion } from "motion/react"; import { cn } from "@/lib/utils"; export const PinContainer = ({ children, title, href, className, containerClassName, }: { children: React.ReactNode; title?: string; href?: string; className?: string; containerClassName?: string; }) => { const [transform, setTransform] = useState( "translate(-50%,-50%) rotateX(0deg)" ); const onMouseEnter = () => { setTransform("translate(-50%,-50%) rotateX(40deg) scale(0.8)"); }; const onMouseLeave = () => { setTransform("translate(-50%,-50%) rotateX(0deg) scale(1)"); }; return ( <a className={cn( "relative group/pin z-50 cursor-pointer", containerClassName )} onMouseEnter={onMouseEnter} onMouseLeave={onMouseLeave} href={href || "/"} > <div style={{ perspective: "1000px", transform: "rotateX(70deg) translateZ(0deg)", }} className="…
提示语
// components/ui/3d-pin.tsx "use client"; import React, { useState } from "react"; import { motion } from "motion/react"; import { cn } from "@/lib/utils"; export const PinContainer = ({ children, title, href, className, containerClassName…
.webp)
Build a single full-viewport hero section in React + TypeScript + Vite + Tailwind CSS, using `lucide-react` for icons. The component is a character-figurine carousel called "TOONHUB". **Fonts (load in `index.html` head):** ```html <link rel="preconnect" href="https://fonts.googleapis.com" /> <link rel="preconnect" href="https://fonts.gstatic.com" crossorigin /> <link href="https://fonts.googleapis.com/css2?family=Anton&family=Inter:wght@400;500;600;700&display=swap" rel="stylesheet" /> ``` Body font: `'Inter', sans-serif`. Display font (huge ghost text + bottom-right link): `'Anton', sans-serif`. **Image data (4 items, exact URLs and colors):** ```ts const IMAGES = [ { src: 'https://fifth-gentle-45902158.figma.site/_components/v2/4de492f6d9cf8244ad5293233e5c6f52407d42fc/1.02464a56.png', bg: '#F4845F', panel: '#F79B7F' }, { src: 'https://fifth-gentle-45902158.figma.site/_components/v2/4d…
提示语
Build a single full-viewport hero section in React + TypeScript + Vite + Tailwind CSS, using `lucide-react` for icons. The component is a character-figurine carousel called "TOONHUB". **Fonts (load in `index.html` head):** ```html <link re…